I'm not certain at the moment, but I'm aiming for Friday 26th. There's quite a major rewrite in this update to work around a bug at Unity's end which they don't appear to be fixing, so there's a lot to be done before it's released.
All the best,
Joel
Search found 4855 matches
- Thu Jan 18, 2018 9:21 am
- Forum: General Discussion
- Topic: WWWAudioExtensions Error
- Replies: 6
- Views: 9532
- Thu Jan 18, 2018 9:19 am
- Forum: General Discussion
- Topic: Unity 2017.3 still not happy with ES3 beta
- Replies: 9
- Views: 14156
Re: Unity 2017.3 still not happy with ES3 beta
That's very strange. Please could you try emailing me directly using the form at moodkie.com/contact?
All the best,
Joel
All the best,
Joel
- Wed Jan 17, 2018 10:14 am
- Forum: General Discussion
- Topic: Unity 2017.3 still not happy with ES3 beta
- Replies: 9
- Views: 14156
Re: Unity 2017.3 still not happy with ES3 beta
Hi there,
If you PM me your invoice number I'll send you over a patch to fix these errors right away. They will be included in the next major update, which we're still working on.
All the best,
Joel
If you PM me your invoice number I'll send you over a patch to fix these errors right away. They will be included in the next major update, which we're still working on.
All the best,
Joel
- Mon Jan 15, 2018 9:42 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: save file gone when update game(new feature)
- Replies: 14
- Views: 22752
Re: save file gone when update game(new feature)
I've just found a this thread also, which says that Unity changes the location of Application.persistentDataPath if you change your permissions: https://answers.unity.com/questions/1152418/is-applicationpersistentdatapath-changed-when-i-ad.html People might also want to try accessing the internal st...
- Mon Jan 15, 2018 9:33 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Cannot see strings in Autosave Windows
- Replies: 8
- Views: 11647
Re: Cannot see strings in Autosave Windows
Hi there,
I've replied to your PM.
All the best,
Joel
I've replied to your PM.
All the best,
Joel
- Sat Jan 13, 2018 9:03 am
- Forum: General Discussion
- Topic: WWWAudioExtensions Error
- Replies: 6
- Views: 9532
Re: WWWAudioExtensions Error
Hi there,
I'll PM you the fix right away.
We PM fixes because we can't make parts of our source code publicly accessible, and for some fixes we also need to confirm invoice numbers.
All the best,
Joel
I'll PM you the fix right away.
We PM fixes because we can't make parts of our source code publicly accessible, and for some fixes we also need to confirm invoice numbers.
All the best,
Joel
- Thu Jan 11, 2018 9:55 pm
- Forum: General Discussion
- Topic: ETA on the next EasySave3 beta update?
- Replies: 1
- Views: 3160
Re: ETA on the next EasySave3 beta update?
Hi there, We're currently waiting on a workaround for a bug at Unity's end before the next update, as we intend it as a major update. With regard to the error message, this seems to be unrelated, but I've managed to replicate it at my end and it looks like PlayMaker no longer allows us to use FsmArr...
- Thu Jan 11, 2018 12:47 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Cannot see strings in Autosave Windows
- Replies: 8
- Views: 11647
Re: Cannot see strings in Autosave Windows
Hi there,
I believe this might be related to a similar issue we've come across today where types aren't recognised in the File Editor. I'll PM you the fix in case you want to see if it solves the problem.
All the best,
Joel
I believe this might be related to a similar issue we've come across today where types aren't recognised in the File Editor. I'll PM you the fix in case you want to see if it solves the problem.
All the best,
Joel
- Thu Jan 11, 2018 11:15 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: ES2Data vs ES2Reader
- Replies: 1
- Views: 2786
Re: ES2Data vs ES2Reader
ES2Data will be faster for tagged items as it caches the tags in one pass, whereas ES2Reader reads directly from the stream.
In almost all cases I would recommend using ES2Data. It's easier to use, and much easier to debug.
All the best,
Joel
In almost all cases I would recommend using ES2Data. It's easier to use, and much easier to debug.
All the best,
Joel
- Thu Jan 11, 2018 11:10 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: How do you know if a save or load operation has failed?
- Replies: 4
- Views: 4493
Re: How do you know if a save or load operation has failed?
Hi there, There are certain areas where we intentionally don't throw exceptions (especially where ES2Reader/Writer is concerned) because it's an error which should not occur at runtime. If you wish, you can modify the code to replace the Debug.Log with an exception yourself. Note that Easy Save 3 (w...