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Cannot save Object of type UnityEditor.DefaultAsset as it is not a supported type
UnityEngine.Debug:LogError(Object)
ES2_object:Write(Object, ES2Writer)
ES2Writer:Write(Object, ES2Type)
ES2Writer:Write(Object[], ES2Type)
ES2Writer:Write(Object[], String)
ES2:Save(Object[], String, ES2Settings)
HutongGames.PlayMaker.Actions.SaveObjectArray:OnEnter() (at Assets/PlayMaker/Actions/ES2PlayMaker.cs:1512)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:199)
HutongGames.PlayMaker.FsmState:OnEnter() (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:169)
HutongGames.PlayMaker.Fsm:EnterState(FsmState) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2670)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2628)
HutongGames.PlayMaker.Fsm:UpdateStateChanges() (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2556)
HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition, Boolean) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2595)
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2198)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2289)
HutongGames.PlayMaker.Fsm:Event(FsmEvent) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2370)
HutongGames.PlayMaker.Fsm:Event(String) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2357)
PlayMakerFSM:SendEvent(String) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:672)
UnityEngine.EventSystems.EventSystem:Update()