Saving and Loading a Bool in Playmaker
Posted: Sun Sep 01, 2013 7:26 pm
Saving and Loading a Bool in Playmaker
This sample scene shows a basic implementation of how to save and load a bool in Playmaker. It saves when the application quits, and loads whenever the FSM is started.
Notes
This sample scene shows a basic implementation of how to save and load a bool in Playmaker. It saves when the application quits, and loads whenever the FSM is started.
Notes
- This example requires the Playmaker package to be present in the project.
- Further explanation is included in the description of each state.