Search found 3 matches

by Cactuar18
Tue May 14, 2019 10:58 am
Forum: General Discussion
Topic: Reopening Unity adds extra components
Replies: 5
Views: 2280

Re: Reopening Unity adds extra components

I've replied to the email, wasn't sure if it went through
by Cactuar18
Mon May 13, 2019 1:15 pm
Forum: General Discussion
Topic: Reopening Unity adds extra components
Replies: 5
Views: 2280

Re: Reopening Unity adds extra components

It must be something on my end - doing it in the example project doesn't yield the same results.
Any idea why I'm getting the behaviour on my side?
by Cactuar18
Mon May 13, 2019 1:11 pm
Forum: General Discussion
Topic: Reopening Unity adds extra components
Replies: 5
Views: 2280

Reopening Unity adds extra components

I'm saving data across scenes, and it works fine when playing and stopping in the editor - except that when you close and reopen Unity, when I load saved GameObjects it duplicates components to the loaded GO - including trying to add an extra SpriteRenderer which Unity doesn't like, thus crashing my...