Everything works fine, when used correctly The asset is really simple to use!
Best,
Axel
Search found 8 matches
- Fri Nov 29, 2019 12:05 am
- Forum: General Discussion
- Topic: [SOLVED]Loading from other Scenes
- Replies: 10
- Views: 3913
- Wed Nov 27, 2019 1:41 am
- Forum: General Discussion
- Topic: [SOLVED]Loading from other Scenes
- Replies: 10
- Views: 3913
Re: Loading from other Scenes
Okay my bad, it was the "set string value". I put it to test the value u__u' But it was cancelling the saved one...
Thank you for your time Joel.
Best,
Axel
Thank you for your time Joel.
Best,
Axel
- Wed Nov 27, 2019 1:35 am
- Forum: General Discussion
- Topic: [SOLVED]Loading from other Scenes
- Replies: 10
- Views: 3913
Re: Loading from other Scenes
Hey Joel, I set default values and error events and it didn't help. Except telling me that it isn't loading Scene B from Scene A, there is no change. What I understand is that Scene A can't load Scene B because it doesn't have its name, the string global variable CurrentEpisodeName. What I don't und...
- Tue Nov 26, 2019 2:19 pm
- Forum: General Discussion
- Topic: [SOLVED]Loading from other Scenes
- Replies: 10
- Views: 3913
Re: Loading from other Scenes
Okay for the gameobject, though I'm doing it after the scene load, I didn't have any issues while testing just that. I'll try with prefabs if I have any issues. For the string here are the screenshots (please enlarge the image, can't get "rimg" to work): Load from Scene "A" https...
- Mon Nov 25, 2019 9:40 am
- Forum: General Discussion
- Topic: [SOLVED]Loading from other Scenes
- Replies: 10
- Views: 3913
Re: Loading from other Scenes
Hi Joel, For that example I'm saving strings, arrays and GameObjects in a scene "B" and I want to load a particular string and an array in a scene "A". That is weird for the references, since I does work in the scene "B". Is there a way I can find the savefile created a...
- Sat Nov 23, 2019 7:58 am
- Forum: General Discussion
- Topic: [SOLVED]Loading from other Scenes
- Replies: 10
- Views: 3913
[SOLVED]Loading from other Scenes
Hello, While testing my PlayMaker project save/ load system, I’m facing a problem I don’t understand. When testing in the same Scene everything works, but when testing from an other Scene, the value that should be loaded (strings, int and game objects) are empty (the result loaded is blank). Does so...
- Thu Nov 21, 2019 2:52 pm
- Forum: General Discussion
- Topic: [SOLVED]Saving/ Loading Game Object variable
- Replies: 2
- Views: 1230
Re: Saving/ Loading Game Object variable
Oh my bad, I was searching in the EasySave 2 actions. Thanks Joel.
Best,
Axel
Best,
Axel
- Wed Nov 20, 2019 6:43 pm
- Forum: General Discussion
- Topic: [SOLVED]Saving/ Loading Game Object variable
- Replies: 2
- Views: 1230
[SOLVED]Saving/ Loading Game Object variable
Hello, I'm quite new with Unity and Easy Save 3. I'm currently working on project with Playmaker. I'd like to load and save game object variables and I don't see how to do it with Easy Save 3. I've checked the documentation, but I'm not a programmer, is it possible to it without programming? Thanks,...