Search found 4 matches
- Mon Dec 16, 2019 10:07 am
- Forum: General Discussion
- Topic: Using Easy Save alongside Easy Mobile Pro (Questions)
- Replies: 5
- Views: 2396
Re: Using Easy Save alongside Easy Mobile Pro (Questions)
Ah, my confusion. I somehow thought ES3.Load could load only files saved with ES3.Save, and couldn't do so for ES3.SaveRaw files or any array files for that matter.
- Mon Dec 16, 2019 8:26 am
- Forum: General Discussion
- Topic: Using Easy Save alongside Easy Mobile Pro (Questions)
- Replies: 5
- Views: 2396
Re: Using Easy Save alongside Easy Mobile Pro (Questions)
Hey there! Thanks for the reply, just tonight I managed to get everything working in sync. I still don't quite get it but, the byte arrays and the regular ES3.Save seem to do the same thing? Once I take a file saved with ES3.Save and load it as an array (ES3.LoadRawBytes), feed it to the Google Play...
- Sat Dec 14, 2019 10:52 pm
- Forum: General Discussion
- Topic: Using Easy Save alongside Easy Mobile Pro (Questions)
- Replies: 5
- Views: 2396
Re: Using Easy Save alongside Easy Mobile Pro (Questions)
I've made a lot of progress, however I've stumbled upon an error that I can't understand. var unlocked = new ES3File(false); unlocked.Save<int>("UnlockedLevels", unlockedLevels); byte[] unlockedArray = unlocked.LoadRawBytes(); ES3.AppendRaw(unlockedArray, "savedGame.bytes"); It h...
- Fri Dec 13, 2019 8:27 pm
- Forum: General Discussion
- Topic: Using Easy Save alongside Easy Mobile Pro (Questions)
- Replies: 5
- Views: 2396
Using Easy Save alongside Easy Mobile Pro (Questions)
Hello! So I'm fairly new to programming (started 2 weeks ago to be specific). I have a prototype game all setup yet missing the save and cloud system. After some researching and plenty of recommendations I decided to get Easy Save and Easy Mobile Pro. Sadly the documentation for Easy Mobile Pro open...