Search found 4 matches

by asgump
Wed Dec 29, 2021 6:08 am
Forum: General Discussion
Topic: AutoSave Question
Replies: 3
Views: 688

AutoSave Question

Hello

Currently learning to use 'AutoSave' feature.

what i want is An object that existed when saving, but no longer exists at the time of loading,
I don't want that object to be recreated even if I load it.

Can I use AutoSave to do the above?

Thanks for reading :D
by asgump
Fri Dec 17, 2021 7:18 am
Forum: General Discussion
Topic: ReferenceMode is not well understood.
Replies: 1
Views: 454

ReferenceMode is not well understood.

ReferenceMode is not well understood.

I'm not sure about the difference between ByRef, ByValue, ByRefAndValue .

I would like to know why this option exists and the difference between it.

thank you.
by asgump
Wed Mar 04, 2020 11:47 am
Forum: General Discussion
Topic: multiple es3file files?
Replies: 3
Views: 1928

Re: multiple es3file files?

Thank you for the quick answer. I have additional questions. 1. If ES3File has many keys, will it affect Sync performance as well? 2. without creating variables Is there any performance penalty if I access the values directly via ES3File.Save/Load? In short, I wonder if we can use it like a global v...
by asgump
Wed Mar 04, 2020 10:53 am
Forum: General Discussion
Topic: multiple es3file files?
Replies: 3
Views: 1928

multiple es3file files?

Hello. I am currently managing game data using ES3File. I know that ES3File is fast. But I wonder if there is only one ES3File in the game. The data I need to store is: GameData, (quest, characterinfo, item ...) PlayerData, (playerposition, current level ..., frequently stored data) UserData (game s...