Joel I found my Problem!
i have 4 objects with es3 and in each object i have gloabel broadcast Load_game. if Send event Load game, broadcast arrives at 4 es3 objects and tries to load
Search found 8 matches
- Wed Apr 22, 2020 4:26 pm
- Forum: General Discussion
- Topic: Loading SaveData to long Playmaker
- Replies: 11
- Views: 4640
- Tue Apr 21, 2020 9:42 pm
- Forum: General Discussion
- Topic: Loading SaveData to long Playmaker
- Replies: 11
- Views: 4640
Re: Loading SaveData to long Playmaker
Hallo Joel,
sorry i have this problem again with es3 file
show this video
https://youtu.be/24XBGrNXmWU
what is my problem
sorry i have this problem again with es3 file
show this video
https://youtu.be/24XBGrNXmWU
what is my problem
- Sun Apr 19, 2020 8:32 pm
- Forum: General Discussion
- Topic: Loading SaveData to long Playmaker
- Replies: 11
- Views: 4640
Re: Loading SaveData to long Playmaker
Thank you very much, its work
And so can i save and load my 120 variables in one fsm? or i need 120 fsms?
And so can i save and load my 120 variables in one fsm? or i need 120 fsms?
- Sun Apr 19, 2020 6:34 pm
- Forum: General Discussion
- Topic: Loading SaveData to long Playmaker
- Replies: 11
- Views: 4640
Re: Loading SaveData to long Playmaker
Hmm Sorry for new Question, i have a problem from your Example.
If i start game its saved perfectly if i start again then everything is erased.
Its problem from ES3 File create? Its created neu file if i start a game?
Its not loads saved dats, its override all ))
If i start game its saved perfectly if i start again then everything is erased.
Its problem from ES3 File create? Its created neu file if i start a game?
Its not loads saved dats, its override all ))
- Sun Apr 19, 2020 3:13 pm
- Forum: General Discussion
- Topic: Loading SaveData to long Playmaker
- Replies: 11
- Views: 4640
Re: Loading SaveData to long Playmaker
Hi there, The performance is likely because you're saving each piece of data to a different key. The more keys in a file, the longer it will take to find a particular key within that file. In this case we provide the ES3File functionality , which allows you to cache data in memory which significant...
- Sat Apr 18, 2020 8:33 pm
- Forum: General Discussion
- Topic: Loading SaveData to long Playmaker
- Replies: 11
- Views: 4640
Loading SaveData to long Playmaker
Hello everybody, I've had a problem for some time. I have a hide scene. when I open this scene SaveData loads up to 1 minute and freezes unity. after 30 seconds or 1 minute the scene opens. But not all variables are always loaded. Sometimes everyone and sometimes not. What could that be? I have abou...
- Tue Apr 07, 2020 7:51 am
- Forum: Feature Requests
- Topic: Save All FsmVariables action [ADDED]
- Replies: 2
- Views: 4765
Re: Save All FsmVariables action
Yes, pls make this Feature i wait for this
- Tue Apr 07, 2020 5:35 am
- Forum: General Discussion
- Topic: FSM Playmaker Save /load
- Replies: 1
- Views: 1254
FSM Playmaker Save /load
Hello everyone, I have been using easy save for a long time and am now looking for help. I have a GameObjekt and in GameObjekt is a Playmaker FSM Bool Int Float i want to know can i save and load FSM completely with one trick without doing 3 save and 3 loads? is there an FSM save all / load all? Tha...