Search found 18 matches
- Wed Aug 31, 2022 3:28 pm
- Forum: General Discussion
- Topic: Transform loading order
- Replies: 3
- Views: 647
Re: Transform loading order
Thanks. I'm not sure if it's a permanent fix but I had an idea to edit ES3UserType_Transform, putting the writer.Write("parent") line first means it will load first?
- Wed Aug 31, 2022 3:07 pm
- Forum: General Discussion
- Topic: Transform loading order
- Replies: 3
- Views: 647
Transform loading order
Hello, I've been experiencing an issue where I've saved and then loaded a gameobject with children. But because ES3 loads the localPosition first, then loads the parent afterward, the loaded child is in the wrong position. Meaning at the time when localPosition is set, parent = null which means it's...
- Wed Jun 10, 2020 11:45 am
- Forum: General Discussion
- Topic: Easy Save 3 Manager prefab issues
- Replies: 3
- Views: 1491
Re: Easy Save 3 Manager prefab issues
I'm changing the material by changing it in the editor's inspector window on a prefab instance before pressing play. I do not think there is a reference to the material in Scene 2, though I did try manually adding the material through 'right clicking the material in project folder>Easy Save 3>Add to...
- Wed Jun 10, 2020 11:12 am
- Forum: General Discussion
- Topic: Easy Save 3 Manager prefab issues
- Replies: 3
- Views: 1491
Easy Save 3 Manager prefab issues
Hello, I'm having an issue where I save an ES3Prefab in Scene1 and then load it into Scene2, the object loads just fine in Scene2 but if I change the material of the object in Scene1 and load it in Scene2 it will only load the original prefab with unaltered material in Scene2. I did get a "Refe...
- Tue Jun 09, 2020 9:27 am
- Forum: General Discussion
- Topic: InvalidOperationException: An Easy Save 3 Manager is required to load references.
- Replies: 7
- Views: 2744
InvalidOperationException: An Easy Save 3 Manager is required to load references.
Hello, after upgrading to the latest Easy Save from the asset store, I now get this error every time I play in the editor: InvalidOperationException: An Easy Save 3 Manager is required to load references. ES3Types.ES3Type_GameObject.ReadObject[T] (ES3Reader reader) (at Assets/Plugins/Easy Save 3/Scr...
- Thu May 14, 2020 7:40 am
- Forum: General Discussion
- Topic: Easy Save 3 Manager prefab duplicates
- Replies: 13
- Views: 4181
Re: Easy Save 3 Manager prefab duplicates
Perfect thanks
- Wed May 13, 2020 12:43 pm
- Forum: General Discussion
- Topic: Easy Save 3 Manager prefab duplicates
- Replies: 13
- Views: 4181
Re: Easy Save 3 Manager prefab duplicates
Just a quick note that ES3 is now updating references every time I press Play regardless of my 'Auto update references' setting.
- Wed May 13, 2020 9:50 am
- Forum: General Discussion
- Topic: Prefab Variants not saved correctly?
- Replies: 4
- Views: 1919
Re: Prefab Variants not saved correctly?
In the past whenever I make a prefab variant, I have had to go and use 'Reset' on the ES3Prefab script to give the variant a new Prefab ID. Otherwise it conflicts with the original prefab, maybe it is the same for this thread's issue. I've found that for nested prefabs, you'll also need an ES3Prefab...
- Wed May 13, 2020 3:44 am
- Forum: General Discussion
- Topic: Easy Save 3 Manager prefab duplicates
- Replies: 13
- Views: 4181
Re: Easy Save 3 Manager prefab duplicates
Awesome thanks that totally fixed it! Nice one
- Tue May 12, 2020 5:10 pm
- Forum: General Discussion
- Topic: Easy Save 3 Manager prefab duplicates
- Replies: 13
- Views: 4181
Re: Easy Save 3 Manager prefab duplicates
Unfortunately there was no difference after following those steps and using the p2 version. Once I do Assets>Easy Save 3>Add Manager to Scene, it crashes without an error.