Search found 4 matches

by hefaust
Thu Aug 27, 2020 12:59 pm
Forum: General Discussion
Topic: Saving Prefabs Manually
Replies: 1
Views: 880

Saving Prefabs Manually

Hello, I have a problem when I save GameObjects. I save and load GameObjects using ES3Prefab component and it works, but the problem is my prefab hierarchy is large and ES3 saves all components on prefab so my save file becomes huge. Most of that data is unnecessary. I tried to save prefabs data man...
by hefaust
Mon Jun 01, 2020 9:56 am
Forum: General Discussion
Topic: Multiple same type components
Replies: 4
Views: 1402

Re: Multiple same type components

OK, thank you!
by hefaust
Mon Jun 01, 2020 9:47 am
Forum: General Discussion
Topic: Multiple same type components
Replies: 4
Views: 1402

Re: Multiple same type components

Hi Joel, Thanks for quick response! I think I can come up with a solution using LoadInto. In the attached image you can see a thing I'm trying to save. Two physics objects are connected with Joints, those joints are added by player during playtime, and they do not exist in the prefab. Joint must be ...
by hefaust
Mon Jun 01, 2020 8:38 am
Forum: General Discussion
Topic: Multiple same type components
Replies: 4
Views: 1402

Multiple same type components

Hello,

Is there anyway or workaround to save and load game object with multiple same type components?