Search found 2 matches
- Wed Jun 03, 2020 9:25 am
- Forum: General Discussion
- Topic: DirectoryNotFoundException: Could not find a part of the path
- Replies: 2
- Views: 1006
Re: DirectoryNotFoundException: Could not find a part of the path
Unity always uses forward slashes, regardless of platform, so you should instead do: Very interesting! So I found that it randomly stopped working because I had deleted the directory. When the directory exists Path.DirectorySeparatorChar works fine. When it doesn't, a forward slash is required. Wei...
- Tue Jun 02, 2020 11:29 pm
- Forum: General Discussion
- Topic: DirectoryNotFoundException: Could not find a part of the path
- Replies: 2
- Views: 1006
DirectoryNotFoundException: Could not find a part of the path
I'm sure I did something stupid to make this happen because it was working fine up to this point. Line that causes the problem: ES3.Save("screen", screen, sceneName + Path.DirectorySeparatorChar + "screen.json"); The error it produces: DirectoryNotFoundException: Could not find a...