Thank you so much the reply!
I will take a look to everything and will let you know. Hopefully the issue will be fixed =)
Cheers!
Search found 25 matches
- Tue Mar 26, 2024 10:02 am
- Forum: General Discussion
- Topic: Textures being loaded from another scenes
- Replies: 8
- Views: 4822
- Tue Mar 26, 2024 8:01 am
- Forum: General Discussion
- Topic: Textures being loaded from another scenes
- Replies: 8
- Views: 4822
Re: Textures being loaded from another scenes
Hello again, I would like to confirm with you some details: - Should I go scene by scene clicking in the "Optimize" button? Would it make any difference removing the "Easy Save 3 Manager" and adding it again? - Is it okay to unmark "Auto Update References" and "Use...
- Wed Mar 20, 2024 4:19 pm
- Forum: General Discussion
- Topic: Textures being loaded from another scenes
- Replies: 8
- Views: 4822
Re: Textures being loaded from another scenes
Hi again, After trying to upgrade to the version you sent me, I get compilations errors such as: Assets\Plugins\Easy Save 3\Scripts\Auto Save\ES3AutoSaveMgr.cs(8,24): error CS0234: The type or namespace name 'IncludeInSettingsAttribute' does not exist in the namespace 'Unity.VisualScripting' (are yo...
- Wed Mar 20, 2024 3:27 pm
- Forum: General Discussion
- Topic: Textures being loaded from another scenes
- Replies: 8
- Views: 4822
Re: Textures being loaded from another scenes
Hi @Joel, Thanks for the feedback. I will try to take a look to everything that you have said. Regarding the "remove the Easy Save Manager", I am also storing List of primitives, is that okay as well? List interface is itself not a primitive type. About having an updated version, I am goin...
- Wed Mar 20, 2024 11:25 am
- Forum: General Discussion
- Topic: Textures being loaded from another scenes
- Replies: 8
- Views: 4822
Textures being loaded from another scenes
Hello, After long time using EasySave and now working in the performance and optimization, we have realised that most of the memory consumption is due to EasySave. When debugging with the profiler, we have notified that a lot of textures are being loaded that even does not apply to the current scene...
- Mon Mar 21, 2022 11:01 am
- Forum: General Discussion
- Topic: LoadInto not working between scenes overriding ES3Settings
- Replies: 4
- Views: 1073
Re: LoadInto not working between scenes overriding ES3Settings
Hello again Joel, I just reply to myself. I think this code should do the trick: public static void LoadFromES3_2<T>(string fileName, T @object) where T : class { var data= LoadDataFromMemory(fileName); var cache = new ES3File(data, SaveManager.GetSharedInstance().CacheSettings); cache.LoadInto(file...
- Mon Mar 21, 2022 10:18 am
- Forum: General Discussion
- Topic: LoadInto not working between scenes overriding ES3Settings
- Replies: 4
- Views: 1073
Re: LoadInto not working between scenes overriding ES3Settings
Hi Joel, Thanks for the fast reply. I double checked and with the cache, I am using Load, not LoadInto, so my fault :cry: So my current method looks like: public static T LoadFromES3<T>(string fileName, T @object) { var data= LoadDataFromMemory(fileName); var cache = new ES3File(data, SaveManager.Ge...
- Mon Mar 21, 2022 9:35 am
- Forum: General Discussion
- Topic: LoadInto not working between scenes overriding ES3Settings
- Replies: 4
- Views: 1073
LoadInto not working between scenes overriding ES3Settings
Hello, For the Nintendo Switch I had to reimplement my ES3 solution in order to work with cache due to the fact I cannot save directly into memory. So for every new scene, I generate a new ES3Settings that I use in my save and load methods. Code looks like: private void InitializeMemorySettings() { ...
- Tue Feb 22, 2022 2:12 pm
- Forum: General Discussion
- Topic: Performance issue with Easy Save Manager
- Replies: 2
- Views: 875
Re: Performance issue with Easy Save Manager
I see...
Well, I will check with these options you mention.
Thank you!
Well, I will check with these options you mention.
Thank you!
- Mon Feb 21, 2022 7:54 pm
- Forum: General Discussion
- Topic: Performance issue with Easy Save Manager
- Replies: 2
- Views: 875
Performance issue with Easy Save Manager
Hello, We were having some performance issues with our game, specially related with Textures. When troubleshouting with the "Memory Profiler", we discovered that we are loading textures from references of other scenes. I attach you a picture with this fact. When removing the Easy Save Mana...