Search found 7 matches

by ieatcolors
Tue Jul 20, 2021 4:47 am
Forum: General Discussion
Topic: Auto save with prefabs + playmaker, NullReferenceException
Replies: 7
Views: 6396

Re: Auto save with prefabs + playmaker, NullReferenceException

Hi Joel, Thanks for following up. I created a new clean project per your request, and found that it was working! After some digging around, I found that the main difference between the new project and the old project was that the old project has an ES3type I made long ago but wasn't using. Deleting ...
by ieatcolors
Fri Jul 16, 2021 9:47 pm
Forum: General Discussion
Topic: Auto save with prefabs + playmaker, NullReferenceException
Replies: 7
Views: 6396

Re: Auto save with prefabs + playmaker, NullReferenceException

Hello, I am new to C#, so I am not sure what you mean by dynamically loading. Right now to create my prefabs at run time, I use playmaker send message to run the below instantiate script. I send another playmaker FSM to assign the scriptable object in the C# code. The script takes a prefab that is a...
by ieatcolors
Fri Jul 16, 2021 7:09 am
Forum: General Discussion
Topic: Auto save with prefabs + playmaker, NullReferenceException
Replies: 7
Views: 6396

Re: Auto save with prefabs + playmaker, NullReferenceException

Hi Joel, Thanks for sending that over. I have been trying to mess with it to see if this was something I was doing wrong from my end. I am still getting the same error. Some other notes about my setup for the scene: My prefabs are not in the scene and have both the ES3 Prefab Script and ES3 Auto Sav...
by ieatcolors
Tue Jul 13, 2021 4:10 pm
Forum: General Discussion
Topic: Auto save with prefabs + playmaker, NullReferenceException
Replies: 7
Views: 6396

Re: Auto save with prefabs + playmaker, NullReferenceException

Thanks for the quick response. Just private messaged.
by ieatcolors
Tue Jul 13, 2021 6:23 am
Forum: General Discussion
Topic: Auto save with prefabs + playmaker, NullReferenceException
Replies: 7
Views: 6396

Auto save with prefabs + playmaker, NullReferenceException

Hello, I am using Playmaker and EasySave3 to save my scene. I use a C# script to instantiate my prefabs into the scene. These prefabs have been marked for autosave, I have a ES3 Manager in the scene, auto saved is turned to on. The prefabs consist of a script, an FSM and some child gameobjects for v...
by ieatcolors
Thu Mar 11, 2021 4:16 am
Forum: General Discussion
Topic: Intro to easy save + playmaker
Replies: 2
Views: 975

Re: Intro to easy save + playmaker

Hello! Thanks for the quick response. I did create a new simplified project and had no issues with easy save. To circle back, on this problem incase someone else is having the same issue - easy save was having issues with a Game Object that was a Global Variable but wasn't being used. As soon as I d...
by ieatcolors
Fri Mar 05, 2021 10:03 am
Forum: General Discussion
Topic: Intro to easy save + playmaker
Replies: 2
Views: 975

Intro to easy save + playmaker

Hello! Fairly new to Playmaker and Easy Save 3. I use global variables to save all of the player stats that I care about. How do you auto save that and auto load global variables each time a scene loads via Playmaker? Right now instead of that solution, I am saving global variables each time I know ...