I actually came to the forum to request it ^^
Kinda surprise it doesn't have more votes
Search found 4 matches
- Fri Mar 26, 2021 6:55 pm
- Forum: Feature Requests
- Topic: Attributes to save field by reference, value or both
- Replies: 3
- Views: 10880
- Wed Mar 24, 2021 8:17 pm
- Forum: General Discussion
- Topic: Scriptable object reference not saved
- Replies: 29
- Views: 6850
Re: Scriptable object reference not saved
Hi there, Also documentation pretty much say that ES3 can save/load scriptable objects but not really say that it will deal only with direct public properties when SO's are pretty much often used referencing other assets (and references lost are THE real pain). This isn't a ScriptableObject thing, ...
- Wed Mar 24, 2021 7:52 pm
- Forum: General Discussion
- Topic: ScriptableObjects references lost between scenes
- Replies: 9
- Views: 2455
Re: ScriptableObjects references lost between scenes
I just found a solution! I simply added [ES3Nonserializable] to the fields and it now works since I don't need those values to be saved This is so confusing ^^' I'm having a lot of troubles with SOs referencing other SOs and I suppose that tagging the missing fields with ES3NonSerialize told ES3 no...
- Wed Mar 24, 2021 7:20 pm
- Forum: General Discussion
- Topic: Scriptable object reference not saved
- Replies: 29
- Views: 6850
Re: Scriptable object reference not saved
Just wanna add to the need of a real scriptable objects best practice guide ! I (and many others) are using scriptable objects in a lot of creative ways (there is a new "school" of SO users lead by really nice Unite talks these last years). It is REALLY hard to got it to work. I'm in try n...