Search found 7 matches

by EmanuelBjorsell
Wed Sep 29, 2021 2:36 pm
Forum: General Discussion
Topic: Save Transform and load into a list?
Replies: 1
Views: 661

Save Transform and load into a list?

Hi,

Is it possible to save Transform components and then load them into a list of Transforms and not instantiate gameObjects? Or do I have to break it down to vector3 and have them in three files?

Best regards,
Emanuel
by EmanuelBjorsell
Mon Sep 27, 2021 3:06 pm
Forum: General Discussion
Topic: Save gameObjects but skip a specific component?
Replies: 3
Views: 851

Re: Save gameObjects but skip a specific component?

Oh, okay. So the component won't even be added with default values when loaded?
by EmanuelBjorsell
Fri Sep 24, 2021 2:18 pm
Forum: General Discussion
Topic: Save gameObjects but skip a specific component?
Replies: 3
Views: 851

Save gameObjects but skip a specific component?

Hi,

I was wondering if it is possible to save a list of gameObjects but skip to save certain components? I'm using Photon as well and I get some problems when loading saved gameObjects that have PhotonView and PhotonTransformView components.

Thanks,
Emanuel
by EmanuelBjorsell
Wed Jun 23, 2021 9:08 am
Forum: General Discussion
Topic: ES3.LoadInto doesn't load children's transform
Replies: 2
Views: 675

Re: ES3.LoadInto doesn't load children's transform

Ah, I see. I will try and divide them into separate prefabs then and see if that will work for the intent. Thank you for the quick replay!
by EmanuelBjorsell
Tue Jun 22, 2021 8:35 am
Forum: General Discussion
Topic: ES3.LoadInto doesn't load children's transform
Replies: 2
Views: 675

ES3.LoadInto doesn't load children's transform

Hello, I want to load prefabs and its children's transform but it seems not to do it with ES3.LoadInto. It saves the right values of all the children's it seems, but it's not loading them. Before I load I remove all prefabs, instantiate them with the help of a string file that I have saved with all ...
by EmanuelBjorsell
Thu Jun 03, 2021 1:47 pm
Forum: General Discussion
Topic: Instantiated prefab on Load not visible?
Replies: 2
Views: 587

Re: Instantiated prefab on Load not visible?

Yes, it seems that I missed to add ES3Prefab... I made my own script and assumed that it was enough but it was missing alot from ES3Prefab.
Thank you for reminding me!
by EmanuelBjorsell
Wed Jun 02, 2021 2:57 pm
Forum: General Discussion
Topic: Instantiated prefab on Load not visible?
Replies: 2
Views: 587

Instantiated prefab on Load not visible?

Hi, I want to instantiate prefabs in runtime, save them and then be able to load them. I will instantiate them on load because I'm destroying all of them before I load since I don't know which ones exist in the save file. So if I have 4 prefabs in the scene already and then I load a save that only h...