Search found 7 matches
- Tue May 10, 2022 3:34 pm
- Forum: General Discussion
- Topic: Saving Animator Bool
- Replies: 1
- Views: 466
Saving Animator Bool
Hi, Is it possible to use auto save for the true/false state of booleans within an animator? For example, I have an object my character interacts with, which sets a bool within the animator to true. But when I save/reload its back in its original state, with the bool set to false. I have added the a...
- Sun Feb 06, 2022 8:49 pm
- Forum: General Discussion
- Topic: "InvalidOperationException" Error
- Replies: 2
- Views: 680
Re: "InvalidOperationException" Error
Updating the easy save package seems to have resolved this issue
- Sat Feb 05, 2022 9:01 pm
- Forum: General Discussion
- Topic: "InvalidOperationException" Error
- Replies: 2
- Views: 680
"InvalidOperationException" Error
Hi, I can no longer enter play mode on my scene that uses autosave, I get this error in console: InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread UnityEngine.Object.EnsureRunningOnMainThread () (at <07c89f7520694139991332d3cf930d48>:0) UnityEngine.Object.G...
- Fri Nov 12, 2021 4:22 pm
- Forum: General Discussion
- Topic: Auto save - Saving current scene and loading back into it
- Replies: 2
- Views: 827
Re: Auto save - Saving current scene and loading back into it
That's great to hear, thank you!
- Fri Nov 12, 2021 1:41 am
- Forum: General Discussion
- Topic: Auto save - Saving current scene and loading back into it
- Replies: 2
- Views: 827
Auto save - Saving current scene and loading back into it
Hi, What is the proper way to load into the last saved scene from a main menu button (using autosave)? If I call this using the main menu "load" button, nothing happens: ES3AutoSaveMgr.Current.Load(); So I tried doing this workaround, but it seems a bit buggy: I'm saving using an on-screen...
- Sat Oct 16, 2021 8:27 pm
- Forum: General Discussion
- Topic: The name 'ES3' does not exist in the current context
- Replies: 2
- Views: 782
Re: The name 'ES3' does not exist in the current context
Ok, got it. Thank you. I'll see if the Unity forum has any answers
- Sat Oct 16, 2021 5:28 pm
- Forum: General Discussion
- Topic: The name 'ES3' does not exist in the current context
- Replies: 2
- Views: 782
The name 'ES3' does not exist in the current context
Hi, I'm getting the error "The name 'ES3' does not exist in the current context" I tried reinstalling easy save 3, and that fixed it for a moment, and i was able to save the game. But now its broken again and im getting the same error. Reinstalling a second time did not work. I havent move...