Search found 5 matches

by appsforyou
Mon Nov 13, 2023 9:41 pm
Forum: General Discussion
Topic: Specified cast is not valid
Replies: 1
Views: 961

Specified cast is not valid

Hey there! We've been using your asset on Unity 2019.2.10f1 for some time, mostly using the autosave feature. It works great! However, sometimes there are issues with saving the game. It happens like 1% of the time, but is still super annoying. According to what I found, it has something to do with ...
by appsforyou
Sat Dec 25, 2021 12:31 pm
Forum: General Discussion
Topic: Autosave not working on Android
Replies: 0
Views: 5237

Autosave not working on Android

Sorry to bother by creating another topic, but there's an issue I've encountered on Android. I managed to fix the previous issue, now the autosave works perfectly on PC in editor. However, if I build an apk and launch it on Android or in Bluestacks emulator, saves are not working! What could cause t...
by appsforyou
Sat Dec 25, 2021 10:41 am
Forum: General Discussion
Topic: Autosave issue
Replies: 4
Views: 2303

Re: Autosave issue

Thank you for your answer! After trying to make the Auto Save work for my project for a while, I decided to save & load prefabs manually. I put ES3 Prefab script to each of prefabs I need to save. I made a list of those prefabs and tried to save and load it, assuming that ES3 will instantiate pr...
by appsforyou
Fri Dec 24, 2021 11:56 pm
Forum: General Discussion
Topic: Autosave issue
Replies: 4
Views: 2303

Re: Autosave issue

I also get those warnings and errors on second loading. Probably this is what causes the issue. https://i.postimg.cc/0NQSWXMM/2021-12-25-02-54-09.png My save settings location is set to PlayerPrefs, if this makes any difference. I'm not sure why it says "JSON" in advanced settings format, ...
by appsforyou
Fri Dec 24, 2021 11:45 pm
Forum: General Discussion
Topic: Autosave issue
Replies: 4
Views: 2303

Autosave issue

Hi! I have an issue regarding the auto-save feature. I'm developing a hypercasual game (gym manager). Players can buy exercise machines (treadmills, exercycles, etc) which are instances of corresponding prefabs. Those should get saved and loaded. When I save the game for the first time and then load...