Hi
Could you add Playmaker example to save and load an image? For example there is UI element with image/sprite which needs to be saved and then loaded when game starts. I think this would be useful to know for many people.
Regards
Search found 4 matches
- Tue Apr 12, 2022 5:25 am
- Forum: PlayMaker Examples
- Topic: REQUEST EXAMPLES AND TUTORIALS HERE
- Replies: 47
- Views: 99034
- Sun Apr 03, 2022 4:05 pm
- Forum: General Discussion
- Topic: Playmaker array list proxy autosave content
- Replies: 1
- Views: 576
Playmaker array list proxy autosave content
Hi I've enabled Auto Save on the game object which has two Playmaker Array list proxy components. Save event is On application quit Load event is Awake Should the content be saved and loaded too? I've added one item at index 0 in runtime but when I exit/play I can see that the content is not loaded ...
- Wed Mar 23, 2022 5:05 pm
- Forum: General Discussion
- Topic: Playmaker Save Image action gives error
- Replies: 2
- Views: 667
Re: Playmaker Save Image action gives error
Okay, thanks! I'll try your solution and I'll get back to you with the results and yes I can create a simple project if the issue is not resolved.
All the best
All the best
- Wed Mar 23, 2022 11:44 am
- Forum: General Discussion
- Topic: Playmaker Save Image action gives error
- Replies: 2
- Views: 667
Playmaker Save Image action gives error
Hi Playmaker Save Image action gives an error: System.NullReferenceException: Object reference not set to an instance of an object at ES3.SaveRaw (System.Byte[] bytes, ES3Settings settings) I've used the ES3 File Create action like so: I suppose there's something I'm missing setting this up correctl...