Search found 14 matches

by Canley
Tue Jan 17, 2023 12:51 am
Forum: General Discussion
Topic: Include a pre-populated csv with compile?
Replies: 5
Views: 1014

Re: Include a pre-populated csv with compile?

Oh thanks Joel :)

(btw sorry for the long delay in replying - have been on leave)
by Canley
Sat Jan 07, 2023 1:10 am
Forum: General Discussion
Topic: Include a pre-populated csv with compile?
Replies: 5
Views: 1014

Re: Include a pre-populated csv with compile?

Thanks for that Joel :) I'd read a bit about resources and the shift to addressable and am finding it confusing. I'm not clear on how to incorporate ES3 Settings with it. After playing around a bit I think I'll stick with hard coding the data into a c# script. Thanks for the help - I'm just not expe...
by Canley
Wed Jan 04, 2023 6:33 am
Forum: General Discussion
Topic: Does your game use Easy Save? Let us know!
Replies: 32
Views: 307198

Re: Does your game use Easy Save? Let us know!

Currently using ES3 in building a not for profit domestic violence/abuse/relationships support app. Still in beta :)
by Canley
Wed Jan 04, 2023 5:39 am
Forum: General Discussion
Topic: Include a pre-populated csv with compile?
Replies: 5
Views: 1014

Re: Include a pre-populated csv with compile?

(Building for iOS by the way)
by Canley
Wed Jan 04, 2023 5:36 am
Forum: General Discussion
Topic: Include a pre-populated csv with compile?
Replies: 5
Views: 1014

Include a pre-populated csv with compile?

Hi, I'm building an app using ES3 spreadsheets quite a lot, and they are working great :) Mostly they are for storing user-created data. I want to include some tables of data to bundle with the app. I have some long lists of items I'm referencing in the app. I could do what I need by populating list...
by Canley
Mon Nov 21, 2022 3:38 am
Forum: General Discussion
Topic: Does your game use Easy Save? Let us know!
Replies: 32
Views: 307198

Re: Does your game use Easy Save? Let us know!

Well it ain't a game - but my "Track My Meds" app is now on the App Store and using ES3.

Thanks so much for walking me through the settings Joel, and for updating ES3 with a fix for my special case.

https://apps.apple.com/au/app/track-my- ... 6443764551
by Canley
Thu Nov 10, 2022 9:57 pm
Forum: General Discussion
Topic: Prefabs loading with wrong size on iOS device (but not in Unity test runs)
Replies: 3
Views: 879

Re: Prefabs loading with wrong size on iOS device (but not in Unity test runs)

Thanks Joel, will do.

Could be related to the prefabs being part of a scroll panel? Or some weird error on my part.
by Canley
Thu Nov 10, 2022 4:13 am
Forum: General Discussion
Topic: Prefabs loading with wrong size on iOS device (but not in Unity test runs)
Replies: 3
Views: 879

Re: Prefabs loading with wrong size on iOS device (but not in Unity test runs)

Ok my current workaround for this is to load the prefab objects' scale from their (permanent) parent. That's working. But it would be great to avoid that need if possible.
by Canley
Thu Nov 10, 2022 1:28 am
Forum: General Discussion
Topic: Prefabs loading with wrong size on iOS device (but not in Unity test runs)
Replies: 3
Views: 879

Prefabs loading with wrong size on iOS device (but not in Unity test runs)

Heya, So I uploaded a beta build to TestFlight for my app, using ES3 to save and load a dictionary of prefab'd game objects. The objects look ok when first instantiated. They load into a scroll panel under a permanent parent object as desired. On closing and reloading the app, the loaded prefabs car...
by Canley
Wed Nov 09, 2022 9:52 am
Forum: General Discussion
Topic: Trouble saving list of prefab game objects
Replies: 7
Views: 1182

Re: Trouble saving list of prefab game objects

Ohh - thanks Joel,

It just worked!

Thought I'd already tried this, but obvs not. I auto-created an ES3 Type script for Medication under the Types tab, and now it's saving and loading the class/data.

Thanks so much for your help, I really appreciate it :)

Canley