Search found 4912 matches
- Fri Jul 26, 2024 9:05 am
- Forum: General Discussion
- Topic: An Easy Save 3 Manager is required to save references.
- Replies: 8
- Views: 643
Re: An Easy Save 3 Manager is required to save references.
Here is the full Error message if it helps at all. But I will work on creating a smaller version. Thanks for sending the project over. In your case this is expected behaviour because you're moving GameObject with an ES3AutoSave Component to DontDestroyOnLoad. Because Auto Save is scene specific and...
- Fri Jul 26, 2024 8:04 am
- Forum: General Discussion
- Topic: How to Use Easy Save with Multiple Scenes
- Replies: 1
- Views: 70
Re: How to Use Easy Save with Multiple Scenes
Hi there, Sorry to hear you've been having issues. I'm assuming you're using Auto Save given your other comment. Auto Save is scene specific, so data saved in one scene won't overwrite data saved in another and you need to enable Auto Save in each scene in which you wish to save. However, given the ...
- Fri Jul 26, 2024 7:56 am
- Forum: General Discussion
- Topic: An Easy Save 3 Manager is required to save references.
- Replies: 8
- Views: 643
Re: An Easy Save 3 Manager is required to save references.
I am encountering this same error. This is my first time attempting to integrate Easy Save into a game, and it has been anything but easy for me. :cry: I used the steps in the Getting Started guide and went to the Easy Save 3 window, Auto Save, and clicked to add it to my scene. It added an Easy Sa...
- Wed Jul 24, 2024 1:01 pm
- Forum: General Discussion
- Topic: Encryption
- Replies: 5
- Views: 784
Re: Encryption
Hey! Someone already figured out how to decrypt the save haha. Is there anyway to make this harder? The password is like 40 characters long. Well, to make it harder to obtain the decryption password use il2cpp (doesn't make it impossible, just harder) or don't store the save data locally. I am one ...
- Wed Jul 24, 2024 7:46 am
- Forum: General Discussion
- Topic: An Easy Save 3 Manager is required to save references.
- Replies: 8
- Views: 643
Re: An Easy Save 3 Manager is required to save references.
Unfortunately it's hard for me to understand what is happening without a way of replicating it or another other reports of the issue.
Please could you make a copy of your project and remove everything which isn't required to replicate the issue and send me that.
All the best,
Joel
Please could you make a copy of your project and remove everything which isn't required to replicate the issue and send me that.
All the best,
Joel
- Tue Jul 23, 2024 7:42 am
- Forum: General Discussion
- Topic: Error using Dialogues System Saver and Easy Save
- Replies: 11
- Views: 1272
Re: Error using Dialogues System Saver and Easy Save
Glad you managed to find the variable ![Smile :)](./images/smilies/icon_e_smile.gif)
All the best,
Joel
![Smile :)](./images/smilies/icon_e_smile.gif)
All the best,
Joel
- Tue Jul 23, 2024 7:41 am
- Forum: General Discussion
- Topic: An Easy Save 3 Manager is required to save references.
- Replies: 8
- Views: 643
Re: An Easy Save 3 Manager is required to save references.
Hi there,
I've not seen this before. Just to check, is there an ES3ReferenceMgr Component attached to the Easy Save 3 Manager?
If so, please could you send me a project with replicates this on moodkie.com/contact.
All the best,
Joel
I've not seen this before. Just to check, is there an ES3ReferenceMgr Component attached to the Easy Save 3 Manager?
If so, please could you send me a project with replicates this on moodkie.com/contact.
All the best,
Joel
- Mon Jul 22, 2024 5:18 pm
- Forum: General Discussion
- Topic: Error using Dialogues System Saver and Easy Save
- Replies: 11
- Views: 1272
Re: Error using Dialogues System Saver and Easy Save
From that stack trace I can see that one of the variables you're saving (or a field of that variable) is a GameObject, and the issue is occurring when attempting to load one of it's Components. Specifically it looks like you might be trying to save a PlayMakerFsm Component, which isn't serializable ...
- Mon Jul 22, 2024 10:14 am
- Forum: General Discussion
- Topic: easy save store bug
- Replies: 1
- Views: 501
Re: easy save store bug
Hi there, We don't appear to have received any reports of behaviour like this when using caching apart from if a crash occurs with the app, meaning that any data stored to the cache since the last time you called ES3.StoreCachedFile() will be lost (this is expected behaviour). In this case I recomme...
- Mon Jul 22, 2024 8:28 am
- Forum: General Discussion
- Topic: Error using Dialogues System Saver and Easy Save
- Replies: 11
- Views: 1272
Re: Error using Dialogues System Saver and Easy Save
You can find information on what types are supported (and by extension what types aren't supported) here: https://docs.moodkie.com/easy-save-3/es3-supported-types/ The biggest issue is usually when people save Components which aren't supported, or GameObjects with Components which aren't supported. ...