Search found 4832 matches

by Joel
Thu Mar 28, 2024 9:21 am
Forum: General Discussion
Topic: ❗❗❗ IMPORTANT: Order or Invoice Number is now required ❗❗❗
Replies: 0
Views: 10

❗❗❗ IMPORTANT: Order or Invoice Number is now required ❗❗❗

We now require that your order or invoice number is entered into the "Asset Store Invoice Number or Order ID" field of your profile. This is not visible to other users and only visible to Moodkie staff. To find your order number you can do the following: Go to https://assetstore.unity.com/...
by Joel
Thu Mar 28, 2024 9:07 am
Forum: General Discussion
Topic: ES3.Load<string> Exception
Replies: 1
Views: 6

Re: ES3.Load<string> Exception

Hi there,

Firstly I recommend updating to the latest version of Easy Save.

If this doesn't resolve the issue, please see the section of the Error Handling guide regarding this error:
https://docs.moodkie.com/easy-save-3/es ... -handling/

All the best,
Joel
by Joel
Wed Mar 27, 2024 8:47 am
Forum: General Discussion
Topic: Singleton load and save scriptable object between scenes
Replies: 1
Views: 6

Re: Singleton load and save scriptable object between scenes

Hi there, I've had no other reports of this. If you've added the manager to all of your open scenes using the instructions in the error message and you're still getting the error, please could you create a new project with a simple scene which replicates this and send it to me using the form at mood...
by Joel
Wed Mar 27, 2024 8:44 am
Forum: General Discussion
Topic: Scriptable Object Reference without Reference Manager?
Replies: 1
Views: 11

Re: Scriptable Object Reference without Reference Manager?

Hi there, If you want to ignore a field in a class you can use the [ES3NonSerialized] attribute (you would also need to delete the save data to ensure the field isn't stored in there). See the Choosing what is saved guide for more info: https://docs.moodkie.com/easy-save-3/es3-guides/choosing-what-i...
by Joel
Tue Mar 26, 2024 12:05 pm
Forum: General Discussion
Topic: How to handle altered gamedata?
Replies: 3
Views: 32

Re: How to handle altered gamedata?

Hi there, The example you've given shouldn't throw an error (not from our end anyway). In the case of loading your data it will load value1 as expected and do nothing with value2. In this case you would need to set an appropriate default value for your value2 field. If you want to perform logic base...
by Joel
Tue Mar 26, 2024 8:27 am
Forum: General Discussion
Topic: Textures being loaded from another scenes
Replies: 8
Views: 78

Re: Textures being loaded from another scenes

Hi there, Should I go scene by scene clicking in the "Optimize" button? Correct, you would need to do this for every manager. Would it make any difference removing the "Easy Save 3 Manager" and adding it again? This will regenerate all of your reference IDs, so any save data usin...
by Joel
Sun Mar 24, 2024 8:56 am
Forum: General Discussion
Topic: [Bug] Scene Reference Manager Creating Duplicate Items in Unity Hierarchy.
Replies: 1
Views: 16

Re: [Bug] Scene Reference Manager Creating Duplicate Items in Unity Hierarchy.

Hi Chris, All the Easy Save 3 Manager does is put the dependencies in your scene into a Dictionary, so if doing so (which is quite a standard thing to do in Unity) is causing issues then this would indicate that the asset you're using is doing something unusual underneath. The only solution I can pr...
by Joel
Fri Mar 22, 2024 11:26 am
Forum: General Discussion
Topic: Unable to load data after re-entering game mode.
Replies: 5
Views: 79

Re: Unable to load data after re-entering game mode.

Different types of data can be saved to the same file, and you can overwrite a key with a different type. However, the error in your case was likely that you're loading a type which no longer exists. If this is not the case please could you replicate this in a new project with a simple scene and sen...
by Joel
Fri Mar 22, 2024 10:00 am
Forum: General Discussion
Topic: Unable to load data after re-entering game mode.
Replies: 5
Views: 79

Re: Unable to load data after re-entering game mode.

Hi there,
If only the same type of data can be saved to a file, because I have previously saved a different type of data in this file, and this data type exists in the project
I'm afraid I don't understand this sentence. Please could you clarify?
by Joel
Fri Mar 22, 2024 9:01 am
Forum: General Discussion
Topic: Unable to load data after re-entering game mode.
Replies: 5
Views: 79

Re: Unable to load data after re-entering game mode.

Hi there,

This error usually means that your save data contains a type which no longer exists. In this case deleting your save data (Tools > Easy Save 3 > Clear Persistent Data Path) will resolve the issue.

All the best,
Joel