Search found 3 matches

by dromo
Wed May 24, 2023 3:18 pm
Forum: General Discussion
Topic: Camera Component Not Following Parent GameObject After Load
Replies: 3
Views: 936

Re: Camera Component Not Following Parent GameObject After Load

Hi, Thank you for offer of help. As it would be a complicated job to take apart my project to make a simple scene, I decided to completely take apart the save system for the camera and related classes and start it over again first. I managed to fix it, but I have a question. The problem was I had an...
by dromo
Wed May 24, 2023 11:51 am
Forum: General Discussion
Topic: Camera Component Not Following Parent GameObject After Load
Replies: 3
Views: 936

Camera Component Not Following Parent GameObject After Load

Hello, I am currently facing an issue with the Easy Save 3 system in Unity. I have a camera component attached to a GameObject, and during runtime, the camera follows the movement of the GameObject as expected. However, when I save and then load the GameObject using Easy Save 3, the camera component...
by dromo
Fri May 19, 2023 12:16 pm
Forum: General Discussion
Topic: Help with Saving a ProBuilderMesh
Replies: 2
Views: 881

Help with Saving a ProBuilderMesh

Hi, I'm currently working on a Unity project using ProBuilder and I need to save and load a ProBuilderMesh. Specifically, I need to save and load the following data from a ProBuilderMesh: Positions (IList<Vector3>) Faces (IList<Face>) Colors (IList<Color>) SharedVertices (IList<SharedVertex>) Tangen...