Search found 7 matches
- Thu Oct 26, 2023 9:21 am
- Forum: General Discussion for Easy Save 3
- Topic: Saving gameObjects in a scene from another scene question
- Replies: 4
- Views: 1541
Re: Saving gameObjects in a scene from another scene question
Ok, I took a closer look on how to do this, but I don't think I quite understand the underlying mechanism of the save itself. I understand how to save and load pretty much anything but prefab instances in this scenario. 1. Right-click the prefab and select Enable Easy Save for Prefab. 2. Use ES3.Sav...
- Tue Oct 24, 2023 1:00 pm
- Forum: General Discussion for Easy Save 3
- Topic: Saving gameObjects in a scene from another scene question
- Replies: 4
- Views: 1541
Re: Saving gameObjects in a scene from another scene question
Oh thank you so much!! I just needed a push in the right direction. I wasn't even sure it could be done.
Thanks!
Thanks!
- Tue Oct 24, 2023 10:53 am
- Forum: General Discussion for Easy Save 3
- Topic: Saving gameObjects in a scene from another scene question
- Replies: 4
- Views: 1541
Saving gameObjects in a scene from another scene question
Hi guys! I have a question about saving a gameObject in a scene that was brought from another scene. Can this be done with Easy Save 3? Or done at all? Right now I have a simple inventory system that persists throughout scenes, and it works like a charm. I can pick up object and drop them. I can eve...
- Tue Sep 05, 2023 11:48 am
- Forum: General Discussion for Easy Save 3
- Topic: Saving List of scriptable objects with ES3 doesn't load properly in another scene
- Replies: 3
- Views: 1278
Re: Saving List of scriptable objects with ES3 doesn't load properly in another scene
I get no errors, that makes it so hard to debug. The container is indeed populated. In the other scene it basically defaults to 'None', like inventory item, sprite icon etc. Like I said it works great in a single scene, the problem arises when I go to any other scene. This is the inventory object sc...
- Tue Sep 05, 2023 11:12 am
- Forum: General Discussion for Easy Save 3
- Topic: Saving List of scriptable objects with ES3 doesn't load properly in another scene
- Replies: 3
- Views: 1278
Saving List of scriptable objects with ES3 doesn't load properly in another scene
Hi guys! I'm trying to save a list of scriptable objects that are items in a player's inventory. With ES3 this works fine if it's within in the same scene (I tested this within the update loop as you can see in the script). But as soon as I go to the next scene, the list is not null but empty. I mad...
- Thu Jun 01, 2023 9:32 am
- Forum: General Discussion for Easy Save 3
- Topic: Saving state of gameObject
- Replies: 3
- Views: 1613
Re: Saving state of gameObject
Holy crap! Thanks for the fast reply! I tried your script and it works like a charm! Thank you very much!!
- Thu Jun 01, 2023 9:12 am
- Forum: General Discussion for Easy Save 3
- Topic: Saving state of gameObject
- Replies: 3
- Views: 1613
Saving state of gameObject
Hi guys! I just purchased Easy Save 3 yesterday and reading all the documentation that came with it I still have a few questions. I've been using PlayerPrefs thus far (not too happy with it, that's why I got ES3) and from what I've seen so far ES3 is a way better version of it including some other e...