Search found 7 matches

by Marcus79
Thu Oct 26, 2023 9:21 am
Forum: General Discussion
Topic: Saving gameObjects in a scene from another scene question
Replies: 4
Views: 970

Re: Saving gameObjects in a scene from another scene question

Ok, I took a closer look on how to do this, but I don't think I quite understand the underlying mechanism of the save itself. I understand how to save and load pretty much anything but prefab instances in this scenario. 1. Right-click the prefab and select Enable Easy Save for Prefab. 2. Use ES3.Sav...
by Marcus79
Tue Oct 24, 2023 1:00 pm
Forum: General Discussion
Topic: Saving gameObjects in a scene from another scene question
Replies: 4
Views: 970

Re: Saving gameObjects in a scene from another scene question

Oh thank you so much!! I just needed a push in the right direction. I wasn't even sure it could be done.

Thanks!
by Marcus79
Tue Oct 24, 2023 10:53 am
Forum: General Discussion
Topic: Saving gameObjects in a scene from another scene question
Replies: 4
Views: 970

Saving gameObjects in a scene from another scene question

Hi guys! I have a question about saving a gameObject in a scene that was brought from another scene. Can this be done with Easy Save 3? Or done at all? Right now I have a simple inventory system that persists throughout scenes, and it works like a charm. I can pick up object and drop them. I can eve...
by Marcus79
Tue Sep 05, 2023 11:48 am
Forum: General Discussion
Topic: Saving List of scriptable objects with ES3 doesn't load properly in another scene
Replies: 3
Views: 913

Re: Saving List of scriptable objects with ES3 doesn't load properly in another scene

I get no errors, that makes it so hard to debug. The container is indeed populated. In the other scene it basically defaults to 'None', like inventory item, sprite icon etc. Like I said it works great in a single scene, the problem arises when I go to any other scene. This is the inventory object sc...
by Marcus79
Tue Sep 05, 2023 11:12 am
Forum: General Discussion
Topic: Saving List of scriptable objects with ES3 doesn't load properly in another scene
Replies: 3
Views: 913

Saving List of scriptable objects with ES3 doesn't load properly in another scene

Hi guys! I'm trying to save a list of scriptable objects that are items in a player's inventory. With ES3 this works fine if it's within in the same scene (I tested this within the update loop as you can see in the script). But as soon as I go to the next scene, the list is not null but empty. I mad...
by Marcus79
Thu Jun 01, 2023 9:32 am
Forum: General Discussion
Topic: Saving state of gameObject
Replies: 3
Views: 1007

Re: Saving state of gameObject

Holy crap! Thanks for the fast reply! I tried your script and it works like a charm! Thank you very much!!
by Marcus79
Thu Jun 01, 2023 9:12 am
Forum: General Discussion
Topic: Saving state of gameObject
Replies: 3
Views: 1007

Saving state of gameObject

Hi guys! I just purchased Easy Save 3 yesterday and reading all the documentation that came with it I still have a few questions. I've been using PlayerPrefs thus far (not too happy with it, that's why I got ES3) and from what I've seen so far ES3 is a way better version of it including some other e...