Search found 8 matches
- Thu Jun 25, 2020 9:20 am
- Forum: General Discussion
- Topic: SaveFile.es3 just getting larger and larger
- Replies: 6
- Views: 2298
- Thu Jun 25, 2020 9:02 am
- Forum: General Discussion
- Topic: SaveFile.es3 just getting larger and larger
- Replies: 6
- Views: 2298
Re: SaveFile.es3 just getting larger and larger
Ok no need I will just use older version, that don't have this feature for now, thanks
- Wed Jun 24, 2020 12:03 pm
- Forum: General Discussion
- Topic: SaveFile.es3 just getting larger and larger
- Replies: 6
- Views: 2298
SaveFile.es3 just getting larger and larger
I have issues with because its getting larger every time data is overwritten, data that is actually being changed is fine and its at the top of the file all the time: "ScenePositions" : { "__type" : "UnityEngine.Vector3[],UnityEngine.CoreModule", "value" : [ {...
- Wed Dec 25, 2019 12:36 pm
- Forum: General Discussion
- Topic: How exactly is Transform.parent saved?
- Replies: 4
- Views: 1802
Re: How exactly is Transform.parent saved?
Here an update, so partly i had issue with a loading time (objects were not placed in scene at all), but when I fix it, I still have issue that parent is always not existing, so object get placed in Hierarchy root level. All written in previous message is still valid, just Im not calling it OnEnable...
- Tue Dec 24, 2019 4:25 pm
- Forum: General Discussion
- Topic: How exactly is Transform.parent saved?
- Replies: 4
- Views: 1802
Re: How exactly is Transform.parent saved?
***EDITED**** Hm maybe its my mistake with timing of loading, I will recheck that and let you know, thanks for asking "When" that one ringed a bell.. Ok Ill try to explain what I'm doing. So I have objects in scene that are child of object that we can call Holder, in scene I have many Hold...
- Tue Dec 24, 2019 2:47 pm
- Forum: General Discussion
- Topic: How exactly is Transform.parent saved?
- Replies: 4
- Views: 1802
How exactly is Transform.parent saved?
Hi I need a bit of explanation how Transform parent is saved, when I use it in code and read save data it is shown like "....{"parent":{}...." and my Transform go to root of the Hierarchy, so I guess its actually not possible to save reference to parent in game and load it afterw...
- Tue Mar 13, 2018 5:20 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: ES2.DeleteDefaultFolder throws sharing violation
- Replies: 2
- Views: 2987
Re: ES2.DeleteDefaultFolder throws sharing violation
Thanks! that worked, well it does not happen in Editor, I get the error only from the build.
- Tue Mar 13, 2018 4:12 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: ES2.DeleteDefaultFolder throws sharing violation
- Replies: 2
- Views: 2987
ES2.DeleteDefaultFolder throws sharing violation
Hi, Ive been using ES2 and did not had this problem before, but I guess that changing to newer unity version cause it. So while in game calling ES2.DeleteDefaultFolder(); will give sharing violation of file output_log.txt which is Unitys log file. I understand that game is running and it needs log f...