Search found 26 matches
- Fri Sep 28, 2018 11:18 pm
- Forum: General Discussion
- Topic: FormatException: Missing closing brace detected, as end of s
- Replies: 1
- Views: 2136
FormatException: Missing closing brace detected, as end of s
I get this error: FormatException: Missing closing brace detected, as end of stream was reached before finding it. ES3Internal.ES3JSONReader.ReadElement (Boolean skip) (at Assets/Plugins/Easy Save 3/Scripts/Readers/ES3JSONReader.cs:301) ES3Reader.Skip () (at Assets/Plugins/Easy Save 3/Scripts/Reader...
- Wed Jun 20, 2018 10:30 pm
- Forum: General Discussion
- Topic: FileNotFoundExpection after update to ES3
- Replies: 5
- Views: 4741
Re: FileNotFoundExpection after update to ES3
Thanks for you reply. I don´t have it in asny scene. UnassignedReferenceException: The variable eventReceiver of TweenAlpha has not been assigned. You probably need to assign the eventReceiver variable of the TweenAlpha script in the inspector. UnityEngine.GameObject.GetComponent[ES3AutoSave] () (at...
- Wed Jun 20, 2018 4:56 pm
- Forum: General Discussion
- Topic: FileNotFoundExpection after update to ES3
- Replies: 5
- Views: 4741
Re: FileNotFoundExpection after update to ES3
Looks like first error was resolved! Thanks :) But I still get this: UnassignedReferenceException: The variable eventReceiver of TweenAlpha has not been assigned. You probably need to assign the eventReceiver variable of the TweenAlpha script in the inspector. UnityEngine.GameObject.GetComponent[ES3...
- Tue Jun 19, 2018 8:19 pm
- Forum: General Discussion
- Topic: FileNotFoundExpection after update to ES3
- Replies: 5
- Views: 4741
FileNotFoundExpection after update to ES3
Hello, After update from ES2 to ES3, I got those errors; FileNotFoundException: Could not load file or assembly 'ES2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.Reflection.MonoMethodInfo.GetMethodInfo (IntPtr handle) (at /Users/builduser/buildslave/mono...
- Tue Jun 19, 2018 7:25 pm
- Forum: General Discussion
- Topic: ES2.DeleteDefaultFolder in ES3?
- Replies: 4
- Views: 3572
Re: ES2.DeleteDefaultFolder in ES3?
I think you wanted to say: ES3.DeleteDirectory(Application.persistentDataPath);Joel wrote:Hi Pablo,
The equivalent in Easy Save 3 is ES3.DeleteFolder(Application.persistentDataPath);.
All the best,
Joel
Is not?
Thanks
- Tue Jun 19, 2018 7:24 pm
- Forum: General Discussion
- Topic: ES2.DeleteDefaultFolder in ES3?
- Replies: 4
- Views: 3572
Re: ES2.DeleteDefaultFolder in ES3?
Thanks you very much Sir!
- Mon Jun 18, 2018 8:16 pm
- Forum: General Discussion
- Topic: ES2.DeleteDefaultFolder in ES3?
- Replies: 4
- Views: 3572
ES2.DeleteDefaultFolder in ES3?
Hello I would like to know the alternative to ES2.DeleteDefaultFolder(); in ES3.
Thanks!
Thanks!
- Sun Jun 17, 2018 10:43 am
- Forum: Code Examples
- Topic: REQUEST EXAMPLES AND TUTORIALS HERE
- Replies: 80
- Views: 107543
Re: REQUEST EXAMPLES AND TUTORIALS HERE
Hello, I don´t know if there already is some tutorial to upgrade from Easy Save 2 to Easy Save 3 but could be awesome one.
Thanks!
Thanks!
- Tue Sep 19, 2017 12:49 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Easy Save loading wrong info
- Replies: 5
- Views: 11559
Re: Easy Save loading wrong info
Yes, Thanks for support.
It has been fixed
It has been fixed
- Tue Sep 19, 2017 11:04 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Easy Save loading wrong info
- Replies: 5
- Views: 11559
Re: Easy Save loading wrong info
I found the problem is over here: Write.Write(1) changes mode to the mode 1... public class ES2UserType_GlobalsGameModeEnum : ES2Type { public override void Write(object obj, ES2Writer writer) { Globals.GameModeEnum data = (Globals.GameModeEnum)obj; // Write the version number, which you increment w...