Search found 20 matches
- Tue May 05, 2020 8:53 pm
- Forum: General Discussion
- Topic: No Intellisense...
- Replies: 6
- Views: 2155
Re: No Intellisense...
Hi there, We have no control over what Intellisense displays, so this will be a bug with Visual Studio, which unfortunately I can't assist with. It appears to be working fine at our end, so you might want to try reinstalling Visual Studio, or rebuilding your Unity project. All the best, Joel Not su...
- Tue May 05, 2020 4:08 pm
- Forum: General Discussion
- Topic: No Intellisense...
- Replies: 6
- Views: 2155
Re: Namespace not showing up?
I wrote the code using the api webpage as nothing was coming up in Intellisense, and it compiled and ran without errors, but it was tedious looking up everything without seeing the Intellisense suggestions, and no way of knowing if I made errors or not since everything was an error...
- Tue May 05, 2020 3:51 pm
- Forum: General Discussion
- Topic: No Intellisense...
- Replies: 6
- Views: 2155
No Intellisense...
maybe I'm doing something wrong as I just learned to code, although I just wrote a whole easy save system yesterday for a different game, but when I updated my easy save just now to import in a new project, the namespace (if I'm using that term correctly) isn't showing up as usable in visual studio....
- Thu Apr 30, 2020 3:31 pm
- Forum: General Discussion
- Topic: new update with 2018.4LTS
- Replies: 12
- Views: 5192
Re: new update with 2018.4LTS
was searching the forum for this error because I just got this error in 2019.1.5f1 just delete the asset that threw the error? That is correct. All the best, Joel when I did that I got a gazillion of these: InvalidCastException: Specified cast is not valid. disregard? or will this be an issue later?
- Thu Apr 30, 2020 2:30 pm
- Forum: General Discussion
- Topic: new update with 2018.4LTS
- Replies: 12
- Views: 5192
Re: new update with 2018.4LTS
was searching the forum for this error because I just got this error in 2019.1.5f1
just delete the asset that threw the error?
just delete the asset that threw the error?
- Fri Dec 28, 2018 11:54 pm
- Forum: General Discussion
- Topic: BOLT
- Replies: 1
- Views: 1458
BOLT
I've discovered Bolt recently and would like to use ES with it... anyone using BOLT and ES successfully?
- Mon Sep 11, 2017 7:37 pm
- Forum: General Discussion
- Topic: Delete All?
- Replies: 2
- Views: 4869
Re: Delete All?
awesome thank you!
- Mon Sep 11, 2017 6:51 pm
- Forum: General Discussion
- Topic: Delete All?
- Replies: 2
- Views: 4869
Delete All?
I have a lot of tags being saved throughout the game.... I have an "Erase Saved Game" button in the menus so players can wipe it all if they want.
Instead of going through and making sure I get every tag... is there a delete all? I don't see it in the playmaker actions.
Instead of going through and making sure I get every tag... is there a delete all? I don't see it in the playmaker actions.
- Mon Aug 28, 2017 1:39 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: WebGL Save Location
- Replies: 3
- Views: 7783
Re: WebGL Save Location
Thank you for the response. I searched for a file called IndexedDB and don't see it.
- Sun Aug 27, 2017 8:36 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: WebGL Save Location
- Replies: 3
- Views: 7783
WebGL Save Location
Where is the save location for the webgl export i'm running off my desktop?
It's not the same location as from within the editor because the timestamp didn't change.. i don't see it my documents... or the desktop... or in the webgl export folder...
It's not the same location as from within the editor because the timestamp didn't change.. i don't see it my documents... or the desktop... or in the webgl export folder...