Search found 11 matches
- Fri Jan 08, 2021 3:43 pm
- Forum: General Discussion
- Topic: Can't load `ES3 Default Settings.prefab` properly
- Replies: 5
- Views: 1640
Re: Can't load `ES3 Default Settings.prefab` properly
ok i found the the bug. and it 100% reproduce. ES3 is not compatible with Odin. 1` create a new project 2` import ES3. 3` import Odin 4` close unity 5` reopen unity. when first import the two plugin . everything is fine. but when reopen unity . it will repeatedly show error message. because ES3Postp...
- Fri Jan 08, 2021 10:42 am
- Forum: General Discussion
- Topic: Can't load `ES3 Default Settings.prefab` properly
- Replies: 5
- Views: 1640
Re: Can't load `ES3 Default Settings.prefab` properly
Hi i try to reproduce the bug .
but when i create a new project try to download the plugin , it already in Plugin folder
and i'm not get any error from the console .
maybe it's indeed conflict with my other plugins.
so just please ignore the post .
thanks.
but when i create a new project try to download the plugin , it already in Plugin folder
and i'm not get any error from the console .
maybe it's indeed conflict with my other plugins.
so just please ignore the post .
thanks.
- Fri Jan 08, 2021 10:33 am
- Forum: General Discussion
- Topic: Can't load `ES3 Default Settings.prefab` properly
- Replies: 5
- Views: 1640
Re: Can't load `ES3 Default Settings.prefab` properly
Hi
it's not an issue with Obfuscator.
i think is the problem that put ES3 in Plugin folder.
what i do is
- create an empty project.
- download ES3 from asset store.
- put the Easy Save 3 folder under Plugins folder.
then i got the issue.
it's not an issue with Obfuscator.
i think is the problem that put ES3 in Plugin folder.
what i do is
- create an empty project.
- download ES3 from asset store.
- put the Easy Save 3 folder under Plugins folder.
then i got the issue.
- Fri Jan 08, 2021 4:54 am
- Forum: General Discussion
- Topic: Can't load `ES3 Default Settings.prefab` properly
- Replies: 5
- Views: 1640
Can't load `ES3 Default Settings.prefab` properly
Hi. i download the last version (3.3.1f12) from asset store and import into a new project. i need use Obfuscator to encrypt my code. so i put all third part plugin in Plugins folder. that will make ES3 project folder to `Plugins\Easy Save 3\xxxx` but if i do that in Unity 2020.1.17(i don't is old ve...
- Sun Mar 15, 2020 3:12 pm
- Forum: General Discussion
- Topic: is ES3 3.2.0p1 fit for Unity 2019.3.3f1 ?
- Replies: 1
- Views: 1028
is ES3 3.2.0p1 fit for Unity 2019.3.3f1 ?
Hi currently my ES3 plug-in is copied from my old project. i don't know what version is that. (i can't find any file with the version or change-log info in it). it't working perfectly. today i just browse Asset Store and find out the last ES3 version (3.2.0p1). so i just upgrade my project ES3 to th...
- Wed Mar 28, 2018 10:19 am
- Forum: General Discussion
- Topic: Can't use ES3.SaveRaw to save a string.
- Replies: 1
- Views: 1923
Can't use ES3.SaveRaw to save a string.
Hi , i download the last release in AssetStore (ES 3.0) and i want try to save a string(json format) to an File var str = json.ToString(); ES3.SaveRaw(str, "abc"); when i run the code , only get a abc.tmp file in persistent data path. is there anything wrong with my code? thanks. Eran.
- Mon Sep 18, 2017 7:17 am
- Forum: General Discussion
- Topic: [ISSUE] Can't export for IOS platform
- Replies: 2
- Views: 5370
Re: [ISSUE] Can't export for IOS platform
cool. thanks for the fast reply
- Mon Sep 18, 2017 6:57 am
- Forum: General Discussion
- Topic: [ISSUE] Can't export for IOS platform
- Replies: 2
- Views: 5370
[ISSUE] Can't export for IOS platform
Hi when i try to export IOS build found error: Failed running /Applications/Unity/Unity.app/Contents/il2cpp/build/UnityLinker.exe --api=NET_2_0_Subset -out="/Users/eran/WorkGround/Unity/Dummy1/Temp/StagingArea/Data/Managed/tempStrip" -l=none -c=link --link-symbols -x="/Applications/Un...
- Thu Sep 07, 2017 3:33 pm
- Forum: General Discussion
- Topic: BUG: An asset is marked with HideFlags.DontSave ...
- Replies: 3
- Views: 8090
BUG: An asset is marked with HideFlags.DontSave ...
Hi Joel i found a bug when try to compile my game with Easy Save 3 ( take me hours to find it :( :( :( ) http://7u2hp5.com1.z0.glb.clouddn.com/Error_1.jpg Just create an empty project ,and put an empty gameObject on it. and change the gameObject icon to green (or whatever color). then just publish t...
- Wed Sep 06, 2017 8:53 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: How to S/L a list with sub class in ES2
- Replies: 2
- Views: 5932
Re: How to S/L a list with sub class in ES2
Hi Joel
that's really helpful .
thanks
Eran.
that's really helpful .
thanks
Eran.