Search found 3 matches
- Sun Jun 16, 2019 6:59 pm
- Forum: General Discussion
- Topic: Recursive save of custom types (ES3)
- Replies: 2
- Views: 1704
Re: Recursive save of custom types (ES3)
Thanks, it works like a charm! "Room_Room Bar-1": { "__type": "Room,Assembly-CSharp", "value": { "_ES3Ref": 5831617702258515001, "_ES3Ref": 5831617702258515001, "goID": 1415775681481571347, "maxFill": 3, "moneyMulti...
- Sat Jun 15, 2019 6:14 pm
- Forum: General Discussion
- Topic: Recursive save of custom types (ES3)
- Replies: 2
- Views: 1704
Recursive save of custom types (ES3)
I have a custom type of Slot, that contains some data, and a type of Room, that contains some data and List<Slot> If I save a Room, seems like it doesn't save inline slots data, only its refs. save.es3 file contents: "Room_Room (1)": { "__type": "Room,Assembly-CSharp", ...
- Tue Mar 13, 2018 7:19 pm
- Forum: General Discussion
- Topic: What's new?
- Replies: 1
- Views: 3823
What's new?
Hi, i see you just updated your plugin officially to version 3 on the Asset Store. And i'm very happy about it.
Could you briefly describe the new features presented in this version?
Could you briefly describe the new features presented in this version?