Search found 12 matches

by hawken
Mon Apr 09, 2018 9:50 am
Forum: General Discussion
Topic: Problem with ES3 saving GameObject
Replies: 17
Views: 17269

Re: Problem with ES3 saving GameObject

I wasn't able to get material working as I needed it to with ES3, it's fine for simple _Color or _MainTex properties, but shaders made by shaderforge etc don't seem to retain any information when loaded back in using their custom Properties. In the end, I am now using resources.load and a reference ...
by hawken
Mon Apr 09, 2018 9:46 am
Forum: General Discussion
Topic: Black text
Replies: 39
Views: 25392

Re: Cannot install ES3 and black text

ah yes sorry a previous version of 2017.3
by hawken
Fri Apr 06, 2018 5:32 am
Forum: General Discussion
Topic: Black text
Replies: 39
Views: 25392

Re: Cannot install ES3 and black text

Joel wrote:Could everyone who's encountering this issue please let me know the version of Unity they are using? It's looking likely that this is only occurring on specific versions.

All the best,
Joel
Unity 2017 3.1p4 (latest release of unity)

Was also happening in previous version release.
by hawken
Wed Apr 04, 2018 3:34 am
Forum: General Discussion
Topic: Black text
Replies: 39
Views: 25392

Re: easy save turns all my UI text black on start up

ok I found the other thread, I'm using the latest version and setting Window > easy save 3 > settings > auto update references | off, worked.
by hawken
Wed Apr 04, 2018 2:49 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Black text in ver 2.8.5
Replies: 14
Views: 18754

Re: Black text in ver 2.8.5

Hi I'm having the same problem, I hit the checkbox "auto update references" and it's stopped turning all the text black. If you modify the base material colour for ui elements in Unity it will apply this to all ui elements, for example text.material.black will convert all text in your proj...
by hawken
Tue Apr 03, 2018 11:35 am
Forum: General Discussion
Topic: Problem with ES3 saving GameObject
Replies: 17
Views: 17269

Re: Problem with ES3 saving GameObject

Hey! Just wanted to pitch in. I'm having the issue also. My unity is 2017.3.1f1 with easy save v2.8.4. I noticed that if I create a new game object instance runtime, it drops the material in a load, but if its created in editor, then it keeps it. Sam Moodkie were able to send me a patch after I sen...
by hawken
Tue Apr 03, 2018 11:29 am
Forum: General Discussion
Topic: Black text
Replies: 39
Views: 25392

easy save turns all my UI text black on start up

When I run my scene, all canvas text is turned black.

I was able to recreate this with an empty scene with a canvas and text component on a rect transform, coloured anything other than black.

When the scene runs, the text will turn black.
by hawken
Sat Mar 24, 2018 10:01 am
Forum: General Discussion
Topic: "FormatException: File is not valid JSON." error
Replies: 8
Views: 6475

"FormatException: File is not valid JSON." error

I'm getting the following warning when using ES3, easy save functions are not working while this appears FormatException: File is not valid JSON. Expected '{' at beginning of file, but found ' ES3Internal.ES3JSONReader.SkipOpeningBraceOfFile () (at Assets/Plugins/Easy Save 3/Scripts/Readers/ES3JSONR...
by hawken
Wed Mar 21, 2018 12:12 pm
Forum: General Discussion
Topic: Problem with ES3 saving GameObject
Replies: 17
Views: 17269

Re: Problem with ES3 saving GameObject

I just tried a basic test with a runtime generated Texture2D and it doesn't load back in either. Could this be an issue with my setup? No runtime generated content loads back in once stopping and starting unity, at all. Mac osx sierra unity 2017.3 Runtime settings: Location: File Directory: Persiste...
by hawken
Wed Mar 21, 2018 9:56 am
Forum: General Discussion
Topic: Problem with ES3 saving GameObject
Replies: 17
Views: 17269

Re: Problem with ES3 saving GameObject

Hi I updated but the problem remains, it doesn't appear to load run time created meshes or materials after app stop and start (or editor stop start)