Search found 34 matches

by nFighter
Wed Mar 11, 2020 7:18 pm
Forum: Feature Requests
Topic: - Post your Feature Requests in this thread -
Replies: 46
Views: 24008

Re: - Post your Feature Requests in this thread -

Joel wrote: I don't think this should be too difficult to implement at our end, so if I get some spare time this week I'll look into this and see if what I'm thinking is possible. If so, I'll be able to provide you with a solution next week.
Great, thank you for your time! <3
by nFighter
Tue Mar 10, 2020 8:00 pm
Forum: Feature Requests
Topic: - Post your Feature Requests in this thread -
Replies: 46
Views: 24008

Re: - Post your Feature Requests in this thread -

As this is the first time this has been requested I've added a feature request for it here: https://moodkie.com/forum/viewtopic.php?f=14&t=1853&p=6666#p6666 btw, as far as I understand it's actually almost the same feature as previously requested ES3 folder structure https://moodkie.com/forum/viewt...
by nFighter
Sat Mar 07, 2020 11:57 pm
Forum: Feature Requests
Topic: - Post your Feature Requests in this thread -
Replies: 46
Views: 24008

Re: - Post your Feature Requests in this thread -

Hey! For now we can only download all the file names from the ES3 cloud. Is it possible to have a feature to get a list of the files with a certain mask? So it will be a fast milliseconds mysql query who did all the sorting/searching job (instead of manual unity sorting which could take minutes on a...
by nFighter
Mon Mar 02, 2020 1:09 am
Forum: General Discussion
Topic: System.OverflowException: - Loading Texture problem
Replies: 2
Views: 220

Re: System.OverflowException: - Loading Texture problem

Well, it's quite a strange bug because literally nothing was changed in the project, but in one night it stop reading the yestarday files. So yesterday build is reading both kinds of files but the same project today works only with the freshest save. Not a problem, of course, but such mysteries make...
by nFighter
Sun Mar 01, 2020 3:47 am
Forum: General Discussion
Topic: System.OverflowException: - Loading Texture problem
Replies: 2
Views: 220

System.OverflowException: - Loading Texture problem

Hey! I made a little tweak to mentioned in this topic https://moodkie.com/forum/viewtopic.php?f=13&t=1842 and somehow my project stop loading texture from files. I revert this tweak back after removing autoadd saving manager from scene, but the error still persists. EDIT. Well, new files can be save...
by nFighter
Sun Mar 01, 2020 2:02 am
Forum: General Discussion
Topic: Multiplayer game based on ES3
Replies: 4
Views: 2036

Re: Multiplayer game based on ES3

Sorry, I missed the question on how exactly I build the multiplayer. In two words it's all about saving and loading all the states to the web files. List of online players, rooms, game states - all are saved to the files and players read\write to them.
by nFighter
Sun Mar 01, 2020 1:55 am
Forum: General Discussion
Topic: Can't start ES3 on Unity 2019.3
Replies: 4
Views: 619

Re: Can't start ES3 on Unity 2019.3

qinjie wrote:
nFighter wrote:Oh, so you aware of the issues, great! Don't worry, I'll wait for the official release then :geek:
Open SettingsWindow.cs in your project, find Init() function and remove this line:
//PrefabUtility.SavePrefabAsset(defaultSettingsGo);
It should be solved.
Awesome! Thank you <3
by nFighter
Tue Feb 25, 2020 1:59 am
Forum: General Discussion
Topic: Can't start ES3 on Unity 2019.3
Replies: 4
Views: 619

Re: Can't start ES3 on Unity 2019.3

Oh, so you aware of the issues, great! Don't worry, I'll wait for the official release then :geek:
by nFighter
Sun Feb 23, 2020 10:11 pm
Forum: General Discussion
Topic: Can't start ES3 on Unity 2019.3
Replies: 4
Views: 619

Can't start ES3 on Unity 2019.3

Hey! I'm importing fresh ES3 to the Unity 2019.3 project and willing to start from disabling "auto add manager to scene" and "autoupdate reference" . Unfortunately, I can't. Every time I open Easy Save manager on a Settings tab it falls to some kind of endless cycle. My editor almost stop responding...
by nFighter
Mon May 06, 2019 2:23 pm
Forum: General Discussion
Topic: ES + PlayMaker + 2018.3 = weird behavior
Replies: 4
Views: 588

Re: ES + PlayMaker + 2018.3 = weird behavior

I made a research and find the problem. Guess was right, it's a core Unity issue in a collaboration with PlayMaker approach. In .NET 4 / 4.6 Unity editor use OS locale settings (i.e. commas instead of dots) . It could brings errors when you use ArrayMaker (and other PM solutions that utilize proxy o...