1. Finding game objects with a certain tag
2. Getting their names
3. Adding them to a string array
4. Saving string array
when looking in the ES2Editor, the tag is been created but i see "The file editor does not currently support this type"
Search found 10 matches
- Fri Mar 01, 2019 10:49 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: Saving an string array
- Replies: 1
- Views: 2748
- Sun Sep 30, 2018 6:52 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: File not saved when changing scene
- Replies: 5
- Views: 4448
Re: File not saved when changing scene
So i think I did but I can see its in Outbox and nothing in "Sent"
Can you confirm you have it? if not, how to send it?
Can you confirm you have it? if not, how to send it?
- Sun Sep 30, 2018 10:17 am
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: File not saved when changing scene
- Replies: 5
- Views: 4448
Re: File not saved when changing scene
I did send you a PM.
- Tue Sep 25, 2018 6:42 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: File not saved when changing scene
- Replies: 5
- Views: 4448
File not saved when changing scene
Hi,
I have another problem.
I have two scenes, Main menu and Level 1. If I open Level1 and save the game in runtime, all is good, file is created and all is ok.
If i start from Main menu and press play from there, which loads level1 (non additive) the file is not created.
Any hint?
I have another problem.
I have two scenes, Main menu and Level 1. If I open Level1 and save the game in runtime, all is good, file is created and all is ok.
If i start from Main menu and press play from there, which loads level1 (non additive) the file is not created.
Any hint?
- Sun Sep 23, 2018 9:35 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: PLAYMAKER - If Error
- Replies: 2
- Views: 3058
Re: PLAYMAKER - If Error
Nevermind.
I guess if error means for the password.
Im using now action "Exists" and worked.
Sorry
I guess if error means for the password.
Im using now action "Exists" and worked.
Sorry
- Sun Sep 23, 2018 9:31 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: PLAYMAKER - If Error
- Replies: 2
- Views: 3058
PLAYMAKER - If Error
Hi,
the console is giving me the error that the tag im trying to load doesnt exists, which is correct. Problem is that the playmaker action "if error" is not working.
The action Im using is Load Bool.
thanks
the console is giving me the error that the tag im trying to load doesnt exists, which is correct. Problem is that the playmaker action "if error" is not working.
The action Im using is Load Bool.
thanks
- Wed Aug 08, 2018 9:57 pm
- Forum: General Discussion
- Topic: After installation, pressing play take 7min
- Replies: 4
- Views: 3604
Re: After installation, pressing play take 7min
This worked, meaning, my headache dissapeared and im crying of happiness.
Thanks again.
Thanks again.
- Wed Aug 08, 2018 9:44 pm
- Forum: General Discussion
- Topic: After installation, pressing play take 7min
- Replies: 4
- Views: 3604
Re: After installation, pressing play take 7min
Dude,
thanks a lot. Will try and let you know.
thanks a lot. Will try and let you know.
- Wed Aug 08, 2018 8:39 pm
- Forum: General Discussion
- Topic: After installation, pressing play take 7min
- Replies: 4
- Views: 3604
After installation, pressing play take 7min
So easy save is the one that was causing that everytime i was pressing play in my project to take around 7 minutes to start after pressing play (instead of secods) After a long day of WTF i saw in the profiler that serializebackup and deserialize backup are the ones fucking the thing up. Any help pl...
- Fri May 04, 2018 2:28 pm
- Forum: (Legacy) Easy Save 2 General Discussion
- Topic: [PLAYMAKER] Possible to save an array made of game objects?
- Replies: 1
- Views: 3826
[PLAYMAKER] Possible to save an array made of game objects?
An en example of how to save multiple variables from a gameobject in an array would be also great.
All the playmaker examples are saving 1 variable.
Can i save several types in the same file? how to access them later on? Loading with tag?
thanks
All the playmaker examples are saving 1 variable.
Can i save several types in the same file? how to access them later on? Loading with tag?
thanks