Search found 5 matches
- Tue Aug 07, 2018 1:54 am
- Forum: General Discussion
- Topic: Problem reading struct with LoadInto
- Replies: 3
- Views: 2322
Re: Problem reading struct with LoadInto
Thanks for the quick reply. I tried that method, but my struct variables all default to 0. I'm assuming it's not actually loading properly? I see all correct data in the SaveData file and it finds the key correctly. Just loading is not happening. ActorCustomizationBase.ActorAppearance appearance; if...
- Mon Aug 06, 2018 11:31 pm
- Forum: General Discussion
- Topic: Problem reading struct with LoadInto
- Replies: 3
- Views: 2322
Problem reading struct with LoadInto
I'm having problems loading a struct. I get the following error message: error CS0452: The type `ActorCustomizationBase.ActorAppearance' must be a reference type in order to use it as type parameter `T' in the generic type or method `ES3.LoadInto<T>(string, T)' My code: //----------- ActorCustomizat...
- Wed Jul 11, 2018 9:24 pm
- Forum: General Discussion
- Topic: StackOverflowException on Build
- Replies: 4
- Views: 5624
Re: StackOverflowException on Build
I see, thanks for the help! Hopefully this gets resolved soon.
- Wed Jul 11, 2018 8:18 pm
- Forum: General Discussion
- Topic: StackOverflowException on Build
- Replies: 4
- Views: 5624
Re: StackOverflowException on Build
That seems to work if i also remove the Reference Manager from my scenes. Is this going to be a problem?
- Tue Jul 10, 2018 10:23 pm
- Forum: General Discussion
- Topic: StackOverflowException on Build
- Replies: 4
- Views: 5624
StackOverflowException on Build
Getting a stack overflow error on Build in Unity 2018.1 StackOverflowException: The requested operation caused a stack overflow. at (wrapper managed-to-native) UnityEditor.EditorUtility:CollectDependencies (UnityEngine.Object[]) at ES3ReferenceMgr.GenerateReferences () [0x0003a] in E:\UNITY5.0\01_De...