Search found 4855 matches

by Joel
Thu May 14, 2015 11:27 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Easy Save 2 and Lots of Data
Replies: 1
Views: 2036

Re: Easy Save 2 and Lots of Data

Hi there, Easy Save should be good for this, but the best idea is to check out the Guides in the documentation to see how you would incorporate it into your project. You can also find some examples and tutorials here , and information on which types are supported by Easy Save, and how to add support...
by Joel
Sun May 10, 2015 9:36 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: transform array load problem
Replies: 1
Views: 3480

Re: transform array load problem

Hi there, As a Component (such as Transform) can't exist without a GameObject to associate it with, Easy Save has to create GameObjects. However, there is a self-assigning LoadArray, which allows you to provide an array of Transforms to load the data into. using(ES2Reader reader = ES2Reader.Create(d...
by Joel
Wed May 06, 2015 7:16 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: The right tool to collect data for gameplay analysis?
Replies: 10
Views: 12156

Re: The right tool to collect data for gameplay analysis?

Thanks for the great review on the Asset Store, it really helps us a lot (and keeps our motivation up :D).

If there's anything else I can assist you with, let me know.

All the best,
Joel
by Joel
Tue May 05, 2015 4:54 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: The right tool to collect data for gameplay analysis?
Replies: 10
Views: 12156

Re: The right tool to collect data for gameplay analysis?

Hi David, I've added another constructor to the ES2CSV class which I made you which will allow you to provide an ES2Settings object. With this, you can set the fileMode to Append and call Save() every time you want to add the data to the file: ES2Settings settings = new ES2Settings(); settings.fileM...
by Joel
Tue May 05, 2015 12:38 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: The right tool to collect data for gameplay analysis?
Replies: 10
Views: 12156

Re: The right tool to collect data for gameplay analysis?

Hi there, As the data isn't in Easy Save's format, it can't be read with the File Editor, which is why you're getting the error message initially. Unfortunately it looks like there's a bug in Unity where instead of closing the EditorWindow on receiving the error, it continues to try executing it's c...
by Joel
Tue May 05, 2015 9:10 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: The right tool to collect data for gameplay analysis?
Replies: 10
Views: 12156

Re: The right tool to collect data for gameplay analysis?

Thanks David, certainly did enjoy the holiday! I've created a fairly comprehensive class for creating CSV files for you, which will probably be included in Easy Save at a later date. Just add the ES2CSV.cs file attached below to your project and use it as follows. Basically you just create an ES2CSV...
by Joel
Tue May 05, 2015 7:11 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Saving several objects in one file
Replies: 2
Views: 5050

Re: Saving several objects in one file

Hi there,

Using tags and a single file is the best way to go in this situation.

If you find it easier, you might also consider using the ES2 classes rather than ES2Writer, as there isn't much performance difference between ES2.Save/Load and ES2Writer/Reader when using tags.

All the best,
Joel
by Joel
Mon May 04, 2015 11:52 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: The right tool to collect data for gameplay analysis?
Replies: 10
Views: 12156

Re: The right tool to collect data for gameplay analysis?

Hi there,

Easy Save can indeed be used to write a CSV file which can be opened in Excel.

However, our offices are closed today as it's a national holiday here in the UK, but I can write you a convinient method and example to do this tomorrow morning if that's okay?

All the best,
Joel
by Joel
Mon May 04, 2015 11:48 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Use local save file for web saving
Replies: 5
Views: 7918

Re: Use local save file for web saving

Hi there,

The best way to associate a username to the save data is simply to append the username to the tag.

All the best,
Joel
by Joel
Sun May 03, 2015 7:50 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Losing data on iOS [SOLVED]
Replies: 6
Views: 7804

Re: Losing data on iOS [SOLVED]

Glad that solved your problem, let me know if you run into any other issues. Hope you manage to get the other issues fixed with your project; Unity 5 can still be a bit temperamental, but we've found it's much quicker than 4 when it is working. Thanks for the great review too, it's very much appreci...