Search found 4832 matches

by Joel
Thu Apr 30, 2015 8:50 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Losing data on iOS [SOLVED]
Replies: 6
Views: 7786

Re: Losing data on iOS

Hi Richard, We've never heard of this before, and if this is indeed the case, it's a bug with Unity as it's specification says that those methods should be called in it's entirety when the application is quit. Easy Save is synchronous, so any code called in the method is completed before the method ...
by Joel
Tue Apr 28, 2015 8:53 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Best Practice on working with VCS / persistentDataPath
Replies: 4
Views: 3251

Re: Best Practice on working with VCS / persistentDataPath

Hi again, To load from a subfolder within resources, you need to add the folder to the beginning of the filepath. i.e. if we were loading an int from a subfolder in Resources, we'd do this: ES2Settings settings = new ES2Settings(); settings.saveLocation = ES2Settings.SaveLocation.Resources; int myIn...
by Joel
Tue Apr 28, 2015 11:06 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Best Practice on working with VCS / persistentDataPath
Replies: 4
Views: 3251

Re: Best Practice on working with VCS / persistentDataPath

Hi there, If you only need to save when running in the Editor and don't need to save to the files after the app has been built, you can simply save and load from Resources using the instructions here . If you need to save to the files after the application has been built, the best thing to do would ...
by Joel
Wed Apr 22, 2015 6:41 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Can't open the Type Template
Replies: 2
Views: 2239

Re: Can't open the Type Template

Hi there,

Sounds like it could be VS. Type templates are stored in Assets/Easy Save 2/Types, so you should be able to manually open it from there.

All the best,
Joel
by Joel
Tue Apr 21, 2015 6:48 pm
Forum: (Legacy) Easy Save 2 Examples and Tutorials
Topic: Is there an Example you would like to see?
Replies: 38
Views: 339640

Re: Is there an Example you would like to see?

Hi there, Easy Save is cross-compatible, so the code to save on Android is exactly the same as the code to save on any other platform. i.e. to save and load three variables from a file in the default save directory: ES2.Save(123, "myFile.txt?tag=myInt"); ES2.Save("a string", &quo...
by Joel
Tue Apr 21, 2015 2:49 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Saving editable data
Replies: 2
Views: 2342

Re: Saving editable data

Hi there, As Easy Save saves the data in binary format (which is by far the quickest and most compact format), it's not possible to edit it by hand. However, most users who require this simply make a GUI in their app to allow users to modify the files, or even make a separate Unity app to do this. G...
by Joel
Mon Apr 20, 2015 9:38 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Value conversion issue with 64bit iOS
Replies: 5
Views: 4212

Re: Value conversion issue with 64bit iOS

Hi there, The warnings are caused at Unity's end during the IL2CPP process and are unrelated to Easy Save (it's mostly Unity's own libraries which throw these errors). In fact the particular warnings you posted in the screenshot are coming from SharpZipLib, which is definitely unrelated to Easy Save...
by Joel
Tue Apr 14, 2015 3:50 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: How to encrypt use ES2Writer?
Replies: 1
Views: 2050

Re: How to encrypt use ES2Writer?

Hi there, Your code is working fine for me. How do you know it's not encrypting? You should also take in mind that tags themselves are not encrypted, but the data for that tag is. Otherwise you would need to do a full decrypt to load any data from the file, which would be very inefficient. All the b...
by Joel
Tue Apr 14, 2015 7:16 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Query SQL database
Replies: 9
Views: 7451

Re: Query SQL database

Good to hear that fixed the problem! Thanks for posting the code, it should come in useful for some of our users.

- Joel
by Joel
Mon Apr 13, 2015 12:46 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: [SOLVED] I can't make ES2 work with Playmaker on WSA 8.0
Replies: 11
Views: 8896

Re: I can't make ES2 work with Playmaker on WSA 8.0

Not a problem, glad to be or service!

We'll see about distributing the .cs version instead of the .dll version of the Playmaker actions from now so hopefully nobody else encounters this issue.

All the best,
Joel