Hi
I'm also finding that if I quit the application / stop running in editor, then fire it up again, the meshes are missing.
Search found 12 matches
- Fri Mar 02, 2018 9:23 am
- Forum: General Discussion
- Topic: Problem with ES3 saving GameObject
- Replies: 17
- Views: 17364
- Fri Mar 02, 2018 6:54 am
- Forum: General Discussion
- Topic: Problem with ES3 saving GameObject
- Replies: 17
- Views: 17364
Re: Problem with ES3 saving GameObject
Hi I'm having the same problem.
I'm using new clones of a material on my gameobjects (so I can change colour) using Unity's material Getter/Setter.
When reloaded in the material is lost.
I'm using new clones of a material on my gameobjects (so I can change colour) using Unity's material Getter/Setter.
When reloaded in the material is lost.