Search found 35 matches

by Rdbk
Sat Oct 12, 2019 7:43 am
Forum: General Discussion
Topic: Problems saving references to ScriptableObjects
Replies: 28
Views: 10723

Re: Problems saving references to ScriptableObjects

I managed to solve it now, although I have no idea why it works. I had the DataTables GameObject in every scene in the editor too, but I noticed that the list of skills in those other scenes only had 1 skill (the only one that was working properly before). I then added all the skills in those lists ...
by Rdbk
Thu Oct 10, 2019 5:55 am
Forum: General Discussion
Topic: Problems saving references to ScriptableObjects
Replies: 28
Views: 10723

Re: Problems saving references to ScriptableObjects

I am not sure if I understood correctly, but I think I already have that? As mentioned above, I have a gameobject that exists in every scene and this gameobject has a script with a list of all the skill SO's in the game. This list is filled in editor before runtime and it is not altered in any way d...
by Rdbk
Wed Oct 09, 2019 8:04 am
Forum: General Discussion
Topic: Problems saving references to ScriptableObjects
Replies: 28
Views: 10723

Re: Problems saving references to ScriptableObjects

Hi there, Is there a reference to your ScriptableObjects in your scene in the Editor? If not, you will need to add these otherwise the reference manager will not have any knowledge of them. I also recommend pressing the Refresh References button of the ES3ReferenceMgr attached to the Easy Save 3 Ma...
by Rdbk
Wed Oct 09, 2019 6:14 am
Forum: General Discussion
Topic: Problems saving references to ScriptableObjects
Replies: 28
Views: 10723

Problems saving references to ScriptableObjects

I'm saving references to ScriptableObjects (assets created in Editor, ID doesn't change between runs), but when loaded, these references have disappeared. Longer story: -I have a SO "CharacterTemplate" that is used to create instances of this SO in run-time. These SO instances are added to...
by Rdbk
Sun Sep 01, 2019 5:45 pm
Forum: General Discussion
Topic: Loading from game folder
Replies: 2
Views: 1256

Re: Loading from game folder

Thanks! Got it working now.
by Rdbk
Sat Aug 31, 2019 2:00 pm
Forum: General Discussion
Topic: Loading from game folder
Replies: 2
Views: 1256

Loading from game folder

I have built a map editor to my game that uses ES3 to contain all my maps in Maps.es3 file. On top of this, I also save player data to Data.es3. I just realized that whileas Data.es3 is something that will be generated at runtime and saved to the persistent data path, Maps.es3 is something I need to...
by Rdbk
Mon Jun 24, 2019 3:03 pm
Forum: General Discussion
Topic: Constant MissingReferenceException in editor
Replies: 16
Views: 10202

Re: Constant MissingReferenceException in editor

If someone is having these problems, updating Unity to 2019.1.8f1 fixed them for me at least.
by Rdbk
Fri Jun 21, 2019 1:57 pm
Forum: General Discussion
Topic: Constant MissingReferenceException in editor
Replies: 16
Views: 10202

Re: Constant MissingReferenceException in editor

Thanks Joel! I can confirm that the version you sent me removed the MissingReferenceExceptions. I am still however unable to untick "Auto Add Manager to Scene" & "Auto Update References" or open the "Advanced Runtime Settings" in the settings window. That said, thes...
by Rdbk
Thu Jun 20, 2019 4:52 am
Forum: General Discussion
Topic: Constant MissingReferenceException in editor
Replies: 16
Views: 10202

Re: Constant MissingReferenceException in editor

Oh, weird. I sent it as a reply to the earlier PM, but I now resent it as it's own PM.
by Rdbk
Wed Jun 19, 2019 4:45 am
Forum: General Discussion
Topic: Constant MissingReferenceException in editor
Replies: 16
Views: 10202

Re: Constant MissingReferenceException in editor

Hey Joel,

Did you already send the update through some channel? I haven't noticed it anywhere (I assume you will send it through PM?) so just wondering if I missed it.