Search found 4854 matches

by Joel
Tue May 26, 2015 7:36 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: ES2Writer/Reader with character list
Replies: 12
Views: 9867

Re: ES2Writer/Reader with character list

Hi there, The ES2.Save/ES2.Load methods support Web Player also, and would be much easier than using ES2Writer. Because you can't save to file on Web Player, it will save the data to PlayerPrefs by default, but still accept a filename so that it's cross-compatible with other platforms. Note that Uni...
by Joel
Tue May 26, 2015 7:29 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Using the ES2Writer and ES2Reader with Web Player
Replies: 5
Views: 8358

Re: Using the ES2Writer and ES2Reader with Web Player

Hi there,

If it's only returning 49 bytes, it's most likely returning an error message which Easy Save can't catch. Would you be able to do:
Debug.Log(web.text);
... to output the data it's getting from the server to the console and let me know what it outputs?

All the best,
Joel
by Joel
Mon May 18, 2015 9:49 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Reading mesh into skinned mesh renderer
Replies: 7
Views: 13356

Re: Reading mesh into skinned mesh renderer

It sure is. I'll send them a quick email and see if they have a solution, and report back here with any news.

- Joel
by Joel
Mon May 18, 2015 9:11 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Reading mesh into skinned mesh renderer
Replies: 7
Views: 13356

Re: Reading mesh into skinned mesh renderer

Hi there, Just to clarify, we use Unity's method of saving and loading the Skinned Mesh Renderer, so if it's not working it's almost definitely a bug at their end unfortunately (especially if it's not throwing any errors). EDIT: I've just checked at our end and it does indeed seem that the method wh...
by Joel
Sat May 16, 2015 6:25 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Error when viewing save data in File Editor
Replies: 4
Views: 6966

Re: Error when viewing save data in File Editor

Ahh, I think I can see what's causing this in your code.

When writing sequentially, you need to call writer.Save(false) rather than writer.Save().

All the best,
Joel
by Joel
Sat May 16, 2015 7:39 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Error when viewing save data in File Editor
Replies: 4
Views: 6966

Re: Error when viewing save data in File Editor

Hi there, The File Editor can't read sequentially written data because the file contains no information on what data is actually inside the file. It can only read tagged data, so for your example to be readable in the File Editor you would need to do this instead: public void Save() { using(ES2Write...
by Joel
Fri May 15, 2015 3:46 pm
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Save and load from PHP
Replies: 1
Views: 4096

Re: Save and load from PHP

Hi there, I'm find it a bit difficult to understand what you're saying, but I'll try my best to respond. Firstly, you need to set up the PHP and MySQL using the instructions in the Setup section of the Saving and Loading from Web guide . Then in Unity, you can use the Upload Bool action to upload th...
by Joel
Fri May 15, 2015 10:26 am
Forum: (Legacy) Easy Save 2 Examples and Tutorials
Topic: Is there an Example you would like to see?
Replies: 38
Views: 340691

Re: Is there an Example you would like to see?

Saving data in Playmaker to cloud. And how this looks like? All players use the same .txt file from cloud? i dont know how this works. i must generate for all players unique id or what? Hi there, An example of saving to web using Playmaker can be found here . If you want to link data to each user i...
by Joel
Thu May 14, 2015 10:19 pm
Forum: Playmaker Examples
Topic: Saving and Loading a Bool in Playmaker
Replies: 2
Views: 47141

Re: Saving and Loading a Bool in Playmaker

Hi there, The uploading the score online part should definitely be possible using these instructions . You could also achieve the sorting part with Easy Save, but you would need to download all of the scores and sort them at the Unity end. You could also modify the MySQL queries in the ES2.php file ...
by Joel
Thu May 14, 2015 11:27 am
Forum: (Legacy) Easy Save 2 General Discussion
Topic: Easy Save 2 and Lots of Data
Replies: 1
Views: 2029

Re: Easy Save 2 and Lots of Data

Hi there, Easy Save should be good for this, but the best idea is to check out the Guides in the documentation to see how you would incorporate it into your project. You can also find some examples and tutorials here , and information on which types are supported by Easy Save, and how to add support...