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Saving and Loading a Bool in Playmaker

Posted: Sun Sep 01, 2013 7:26 pm
by Joel
Saving and Loading a Bool in Playmaker

This sample scene shows a basic implementation of how to save and load a bool in Playmaker. It saves when the application quits, and loads whenever the FSM is started.

Notes
  • This example requires the Playmaker package to be present in the project.
  • Further explanation is included in the description of each state.
Download
Save and Load a bool with Playmaker.unitypackage

Re: Saving and Loading a Bool in Playmaker

Posted: Thu May 14, 2015 7:17 pm
by nabilfx
Hi, i need to save my bool score, online then load and display the highest score with a touch of a buttom.
Is this possible with Save and Load a bool with Playmaker?

Re: Saving and Loading a Bool in Playmaker

Posted: Thu May 14, 2015 10:19 pm
by Joel
Hi there,

The uploading the score online part should definitely be possible using these instructions.

You could also achieve the sorting part with Easy Save, but you would need to download all of the scores and sort them at the Unity end.

You could also modify the MySQL queries in the ES2.php file to sort the data if you're experienced with MySQL and PHP, but as this isn't Easy Save's intended usage, we wouldn't really be able to provide much assistance with modifying the files.

All the best,
Joel