Building for WebGL

Discussion and help for Easy Save 3
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outofspace
Posts: 36
Joined: Wed Jul 03, 2013 7:28 am

Building for WebGL

Post by outofspace »

Hi,

I'm trying to build a project with ES3 on a mac, unity2017.1.0 p4 Target: WebGL
and getting the build error below. Do you know what I am doing wrong. Cheers


stdout:
Fatal error in Unity CIL Linker
System.ArgumentException: Unable to find the file for the assembly named 'ES3, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Should this assembly be in the project? Use the 'ignoreIfMissing="1"' attribute if this assembly may not always exist. ---> Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'ES3, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
at Mono.Linker.LinkContext.Resolve (Mono.Cecil.IMetadataScope scope) [0x00047] in <114d8887b0b545308ed79d49a500b4cd>:0
at UnityLinker.Steps.UnityResolveFromXmlStep.GetAssembly (Mono.Linker.LinkContext context, Mono.Cecil.AssemblyNameReference assemblyName) [0x00001] in <8faa3831367147a5b4f1efc161d11bdf>:0
at UnityLinker.Steps.UnityResolveFromXmlStep.ProcessAssemblies (Mono.Linker.LinkContext context, System.Xml.XPath.XPathNodeIterator iterator) [0x00014] in <8faa3831367147a5b4f1efc161d11bdf>:0
--- End of inner exception stack trace ---
User avatar
Joel
Moodkie Staff
Posts: 4826
Joined: Wed Nov 07, 2012 10:32 pm

Re: Building for WebGL

Post by Joel »

Hi there,

This is a bug in an older version of the beta and is caused by the link.xml file.

Please try updating and this should fix your error. Also remember you will need to go to Assets > Install or Update Easy Save 3 Beta to apply the update after importing from the Asset Store.

All the best,
Joel
Joel @ Moodkie Interactive
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