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Re: Strange bug in unity 2019.3.0

Posted: Thu Feb 27, 2020 12:23 pm
by qinjie
SpaceDoubt wrote:Is this bug just from the save manager being auto-added? or is there more to it?
I don't use that feature, and with it off everything seems to be working as intended.
I just want to make sure I'm not missing something that's going to come back to bite me later.

I pm'd for the fix, but got no reply.
Open SettingsWindow.cs in your project, find Init() function and remove this line:

//PrefabUtility.SavePrefabAsset(defaultSettingsGo);

It should be solved.