Creating multiple save slots using autosave / multiple files

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fishluck
Posts: 3
Joined: Mon Apr 20, 2020 9:41 pm

Creating multiple save slots using autosave / multiple files

Post by fishluck »

Hi,
I've been using autosave and am very happy with how easy it makes saving my complex objects in the scene.
But I can't find a way to load using autosave from a user-specified file or from a list of available files in the folder.
I can see how to load specific data in or out of specified files but not using autosave but then that would mean I'd have to manually write all the properties and components of my prefabs to the files... unless I'm missing something here?

I've gone through all the documentation relating to autosave but can't see where the file name can be changed.
I don't know if I'm misusing autosave here, but it just works so well with minimal effort I hope I can use it with multiple saves.
Eventually I want the user to be able to load these files by logging in or by uploading a file from their pc.

Any advice would be great, thanks!
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Joel
Moodkie Staff
Posts: 4826
Joined: Wed Nov 07, 2012 10:32 pm

Re: Creating multiple save slots using autosave / multiple f

Post by Joel »

Hi there,

This question has been answered here: https://moodkie.com/forum/viewtopic.php ... 5555#p5553

All the best,
Joel
Joel @ Moodkie Interactive
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