All components added twice during load?

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ckannon
Posts: 7
Joined: Mon May 04, 2020 5:04 pm

All components added twice during load?

Post by ckannon »

Hi Joel,

Ran into an odd problem when loading Prefabs. I can save a prefab fine, and the save file shows a single instance of the prefab and all the correct components on it. However, when I trigger ES3.Load<GameObject> for the key I saved it as, I get a new object (correct) but two instances of each component attached to the object.

Any ideas why this might be happening?

EDIT - check your DMs, I recreated it in a small sample project.

Thanks,
Chris
Liens
Posts: 18
Joined: Thu May 07, 2020 9:06 am

Re: All components added twice during load?

Post by Liens »

I also get this problem, no idea what causes it. Would like to know the answer to this
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Joel
Moodkie Staff
Posts: 4846
Joined: Wed Nov 07, 2012 10:32 pm

Re: All components added twice during load?

Post by Joel »

Hi there,

I'm currently working with the OP to find the cause of this issue. However, please feel free to private message a project to replicate it as it always helps to have multiple projects to work from.

Also if you private message me your invoice number, I can send over our upcoming update which includes some changes which could possibly resolve this issue.

All the best,
Joel
Joel @ Moodkie Interactive
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