Audioclip loading is slow.
Posted: Thu May 21, 2020 5:15 am
Hi Moodkie Team,
I have been using esaysave for all saving related stuff in my game and its awesome to use. I have a scenario where the user adds a song in runtime from windows explorer and I save it to the disk with ES3.Save<AudioClip>() command. Next time when the user open the game the saved song will be loaded again that was saved previously. But I feel like the loading of the song takes more time.
Is there any workaround or advice to speed up the loading of the audioclip ? Will putting it in a different thread help to speed up loading?
Thank You!
I have been using esaysave for all saving related stuff in my game and its awesome to use. I have a scenario where the user adds a song in runtime from windows explorer and I save it to the disk with ES3.Save<AudioClip>() command. Next time when the user open the game the saved song will be loaded again that was saved previously. But I feel like the loading of the song takes more time.
Is there any workaround or advice to speed up the loading of the audioclip ? Will putting it in a different thread help to speed up loading?
Thank You!