I want to save player inventory but the problem is I get error:
TypeLoadException: ES3Type for primitive could not be found, but the type list has been initialised and is not empty. Please contact Easy Save developers on mail@moodkie.com
I created a simple scene with the same inventory scripts and it working...there are no errors...
I wondered if the problem might be that I made an assembly definition (and namespace) for all inventory scripts.
I noticed the easy save don't have an assembly definition file and I created one. link post facebook image size
To reference something from an Assembly Definition File you need to create an Assembly Definition Reference. As this is more of a question of how Unity's Assembly Definition Files work rather than an Easy Save question, I recommend asking them regarding this as they will be able to provide you with more detailed information.