UnityEvent NullReferenceException

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DanielThomas
Posts: 2
Joined: Wed Aug 19, 2020 7:54 pm

UnityEvent NullReferenceException

Post by DanielThomas »

Hi,
I'm having a problem with UnityEvent after loading my prefab.

I have my prefab which has a class containing a Unity Event, I save the gameobject at runtime, but after loading the gameobject's Unityevent return NullReferenceException. A simple debug.log(theUnityEvent) also return "null".

The Event still show in the inspector (although it's invoke fields are gone, which is expected).

Any ideas what could be the reason?

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Joel
Moodkie Staff
Posts: 3047
Joined: Wed Nov 07, 2012 10:32 pm

Re: UnityEvent NullReferenceException

Post by Joel »

Hi there,

Please could you create a basic script which replicates this so I can replicate this at my end? Also would you be able to show me the full stack trace of the error you're getting?

All the best,
Joel
Joel @ Moodkie Interactive
Twitter - Unity

DanielThomas
Posts: 2
Joined: Wed Aug 19, 2020 7:54 pm

Re: UnityEvent NullReferenceException

Post by DanielThomas »

PM sent.

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