Autosave SavePath question

Discussion and help for Easy Save 3
Post Reply
Berncat
Posts: 5
Joined: Tue May 26, 2020 12:28 am

Autosave SavePath question

Post by Berncat »

I've been setting up a save file system, when using normal ES3.Save/Load I used ES3Settings.defaultSettings.path to set a path to a SaveFile and it is persistent between scenes. However when I use ES3AutoSaveMgr.Current.settings.path to set a path to a save file, it seems to only change the current autosave manager on that particular scene.

Is it possible to change the default path at runtime via code to a particular savefile for all AutoSaveManagers? Otherwise the only way I can think to do this is to make a separate script that runs on Awake() to set the filepath to a particular savefolder, and then have AutoSave instantiate on Start() rather than Awake()?

I am not aware of whether AutoSaveManager can be made persistent across scenes or if each one on each scene must be separate.

User avatar
Joel
Moodkie Staff
Posts: 2973
Joined: Wed Nov 07, 2012 10:32 pm

Re: Autosave SavePath question

Post by Joel »

Hi there,

An Auto Save manager is specific to a scene, so you would need to change the path on Awake() in each scene you enter containing an Auto Save Manager.

All the best,
Joel
Joel @ Moodkie Interactive
Twitter - Unity

Post Reply