Setting up saving/loading with playmaker

Discussion and help for Easy Save 3
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ChromoDev
Posts: 1
Joined: Tue May 25, 2021 6:13 pm

Setting up saving/loading with playmaker

Post by ChromoDev »

Heyo! I'm trying to set up Easy Save3 with my project that uses playmaker but I'm running into some hurdles at the set-up phase, at a baseline right now I'm just trying to save and load the global variables, using the "save all/ load all" actions but I keep getting this error;

( GameManager : PauseSys : RESTART-LEVEL : LoadAll : System.IO.FileNotFoundException: File "C:/Users/Sal/AppData/LocalLow/DefaultCompany/Project Bitter V2/BitterSaveFile.es3" could not be found. )
EasySave3-errorLog.PNG
EasySave3-errorLog.PNG (221 KiB) Viewed 469 times
so its seems like I haven't set this up properly, so I ask how do I go about doing that? I haven't fiddled too much with the settings, (aside from the file name) so I'm unclear where to go from here.
EasySave3-Settings.PNG
EasySave3-Settings.PNG (46.15 KiB) Viewed 469 times
EasySave3-Playermaker-Save_Load.png
EasySave3-Playermaker-Save_Load.png (111.4 KiB) Viewed 469 times
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Joel
Moodkie Staff
Posts: 4826
Joined: Wed Nov 07, 2012 10:32 pm

Re: Setting up saving/loading with playmaker

Post by Joel »

Hi there,

You don't appear to be accounting for the situation where the app first loads and there is no save data to load. In this case you would need to first use the File Exists action to ensure there's data to load before trying to load it.

All the best,
Joel
Joel @ Moodkie Interactive
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