Editing properties of Autosaved prefabs without affecting all other autosaved prefabs

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ksource
Posts: 1
Joined: Wed Sep 28, 2022 6:40 am

Editing properties of Autosaved prefabs without affecting all other autosaved prefabs

Post by ksource »

I haven't been able to figure this out for a while.
In my list of prefabs in the Auto Save Tab > Prefabs, I have a prefab I want to save the localScale on. But I don't want this change to be applied to the rest of my autosaved prefabs. Is there a way to specify that I want the transform's localScale saved on just one prefab, but not the others?
Thank you!
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Joel
Moodkie Staff
Posts: 4826
Joined: Wed Nov 07, 2012 10:32 pm

Re: Editing properties of Autosaved prefabs without affecting all other autosaved prefabs

Post by Joel »

Hi there,

Each prefab in the Prefab window can have its own settings.

Do you mean 'prefab instance' rather than prefab? If so, the solution would be to save the localScale separately using code, as it would be impossible to use a GUI-based solution to choose what is saved on an object which doesn't exist outside of runtime. If you need help with this let me know and I can provide assistance.

All the best,
Joel
Joel @ Moodkie Interactive
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