I have a kind of runtime level design app wherein the user can add assets (objects, animations, sound, etc.)
Is it possible to use easy save to save the level design and all of the assets to a server and which can later be loaded into the game at runtime?
Cheers
Saving Runtime scene and assets
Re: Saving Runtime scene and assets
Hi there, and thanks for getting in contact.
This should indeed be possible, but how you would implement it and whether the things you want to save can be serialized at runtime depends on your project.
For more information I recommend taking a look at the documentation to establish how you would integrate into your project. In particular the following guides are relevant to you:
https://docs.moodkie.com/easy-save-3/es ... ted-types/
https://docs.moodkie.com/easy-save-3/getting-started/
https://docs.moodkie.com/easy-save-3/es ... s-prefabs/
https://docs.moodkie.com/easy-save-3/es ... -es3cloud/
All the best,
Joel
This should indeed be possible, but how you would implement it and whether the things you want to save can be serialized at runtime depends on your project.
For more information I recommend taking a look at the documentation to establish how you would integrate into your project. In particular the following guides are relevant to you:
https://docs.moodkie.com/easy-save-3/es ... ted-types/
https://docs.moodkie.com/easy-save-3/getting-started/
https://docs.moodkie.com/easy-save-3/es ... s-prefabs/
https://docs.moodkie.com/easy-save-3/es ... -es3cloud/
All the best,
Joel